General Information
A 3D Sonic Project, heavily focused on the Action and Level Design flow.
This time Sonic is visiting a Mountainous region, high up in the sky.
What awaits him? Just a fun Snowday...
This is a one-stage Demo for a fan project.
The Link for the Demo is in the Media section.
Minimum Specs required are hard to estimate at this moment.
But I'd assume if your PC can run Sonic Generations, it should be able to handle this game from my testings.
Spindash:
-Spindash-Charge
-Rev-up Spindash (While Charging it by tapping the jump button)
-Midair Spindash-Charge (Dropdash)
-Midair Curl
-Spin Rolling
Bounce Off of Enemies/Destroyables (Maintains momentum)
Air-dash OR Double-Jump (depending on how fast you're moving forward)
Homing Attack
Bound Bounce
Walking (in case you need to take it easy)
Twitter
Youtube Channel
This time Sonic is visiting a Mountainous region, high up in the sky.
What awaits him? Just a fun Snowday...
This is a one-stage Demo for a fan project.
The Link for the Demo is in the Media section.
Minimum Specs required are hard to estimate at this moment.
But I'd assume if your PC can run Sonic Generations, it should be able to handle this game from my testings.
Detailed List Of Actions in the Game:
Spindash:
-Spindash-Charge
-Rev-up Spindash (While Charging it by tapping the jump button)
-Midair Spindash-Charge (Dropdash)
-Midair Curl
-Spin Rolling
Bounce Off of Enemies/Destroyables (Maintains momentum)
Air-dash OR Double-Jump (depending on how fast you're moving forward)
Homing Attack
Bound Bounce
Walking (in case you need to take it easy)
If you're interested in seeing previews & updates of this project, you can follow me on Twitter & Youtube.
Youtube Channel