General Information
DISCLAIMER: The build showcased in the SAGE pre show featured some placeholders. Please be aware that the placeholders and missing transitions have been ironed out.
CHANGELOG: V4 fixes some minor issues and offers the X key as a skip for the logos if pressed on the disclaimer screen.
---V5 fixes softlocks in the cyberspace highway and adds indicators for helping navigate the level.
Developed by Game Freak and released in 1994, Pulseman is an action platformer game in which you play as Pulseman - a half human, half digital hero battling the forces of the Galaxy Gang, led by the evil Doc Waruyama.
With the ability to control electricity, Pulseman can wield strong electrical slashes, beams, and even a powerful boost into the air, known as Volteccer!
Pulseman Amabilis is a fan sequel to the original Pulseman, aiming to expand on the story and characters without the limitations of the Genesis getting in the way.
This demo contains only level 1, Neo Tokyo.
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In this game, it has been a year since the defeat of the Galaxy Gang and their leader, but things still seem to be going awry! Random outbreaks of technology going amok plague the world, and especially the city of Neo Tokyo...but Pulseman's on the case!
Explore both new and old locales around the world to discover the culprit!
Pulseman might find more than he's bargained for, however...as someone new, yet awfully familiar, lurks behind the scenes.
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KEYBOARD CONTROLS [Controller support not yet natively included!]
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Z - Jump
X - Attack (Slash Arrow when charged) + Up/Down (Upwards Kick/Crouch Kick)
C - Spark/Enter Wire/Volteccer (when charged)
S - Lightning Dash
Volteccer can also be cancelled with X or C for a damaging electric effect!
CHANGELOG: V4 fixes some minor issues and offers the X key as a skip for the logos if pressed on the disclaimer screen.
---V5 fixes softlocks in the cyberspace highway and adds indicators for helping navigate the level.
Developed by Game Freak and released in 1994, Pulseman is an action platformer game in which you play as Pulseman - a half human, half digital hero battling the forces of the Galaxy Gang, led by the evil Doc Waruyama.
With the ability to control electricity, Pulseman can wield strong electrical slashes, beams, and even a powerful boost into the air, known as Volteccer!
Pulseman Amabilis is a fan sequel to the original Pulseman, aiming to expand on the story and characters without the limitations of the Genesis getting in the way.
This demo contains only level 1, Neo Tokyo.
-----------------------------------------------------------------
In this game, it has been a year since the defeat of the Galaxy Gang and their leader, but things still seem to be going awry! Random outbreaks of technology going amok plague the world, and especially the city of Neo Tokyo...but Pulseman's on the case!
Explore both new and old locales around the world to discover the culprit!
--------------------------
KEYBOARD CONTROLS [Controller support not yet natively included!]
--------------------------
Z - Jump
X - Attack (Slash Arrow when charged) + Up/Down (Upwards Kick/Crouch Kick)
C - Spark/Enter Wire/Volteccer (when charged)
S - Lightning Dash
Volteccer can also be cancelled with X or C for a damaging electric effect!
I admit I need practice with level design. I'd like to bring someone on board to help with it sometime, now that the project is public. I'll also take your other criticisms into account and probably apply some as I go, I do have a while to go with this!
As for the lives, I debated that, I'm not quite sure yet about removing them as I will probably end up implementing a system similar to Freedom Planet 2 where lives allow you to revive after being knocked down, and spark balls could be used as a currency to revive from a checkpoint after losing all your lives, provided you have enough of them.
The game will also have save files, so even if that doesn't happen, worry not, you won't have to restart the whole game if you lose!