Sonic Utopia Early Demo

Overview




Sonic Utopia is an experiment that not only tries to expand on Sonic gameplay in an intuitive way in 3D, but also aims to capture the best of Sonic's style and tie it together in a cohesive experience. Nearly everything in this demo, from art to sound to the gameplay engine, was made from scratch. I created all of the models, animation, and most of the textures and sound, as well as the music. The 3D Sonic engine and the gameplay driving this vision was created by my programmer fellow Murasaki. We've been working together on this for a while and we're glad to finally share it, with a debut at SAGE 2016.

Please read the included manual, which is packaged with the game as image files, can be viewed in game in the How To Play section from the main menu, and is viewable below. This covers gameplay basics, and I've seen a lot of comments and videos where people don't know something or make incorrect guesses when it's explained in the manual.

Download
http://utopia.sonicfangameshq.com/Downloads/Sonic Utopia Demo v1.zip


Music


Credits

Mr Lange (myself) - Art, Animation, Sound and Music, Game Design
https://twitter.com/GreatLange

Murasaki Fox - Engine and Gameplay Programming
https://www.youtube.com/channel/UCP1VPW10KKSoFBx6bsN64qg
https://twitter.com/MurasakiKemono

Tpot - Additional Programming
https://www.youtube.com/channel/UCnNMk7bdI_AgZb8mOjdBH0A

PicsAndPixels - Additional Artwork
http://picsandpixels.deviantart.com/


Manual












FAQ
"Are you still working on this/will it be a full game?"
Yes, we are continuing to work on the game and intend to create a complete version, even if the full game is not very big. The Green Hill Zone demo level has been scrapped and is not representative of levels in the full game.

"The level is too open/flat/there's nothing to do."
This is essentially a tech demo, and the level is experimental. Proper levels will have much better design and the actual game will have objectives.

"The camera is spinning uncontrollably when the game starts."
This is a bug with Windows or Unity that occurs with some direct input devices. It's common with PS4 controllers, Gamecube adapters, and probably other things. Xbox 360 controller is recommended, mouse and keyboard work too.

"I can't open the file/the game won't run."
It is a zip file. It must be unpacked in full. The game will not run if you open the exe without the accompanying files (such as trying to run it directly from the zip, that won't work). You can use a program such as 7zip to unpack it.

"(bug description)"
We know most if not all of the bugs, and plenty of other things to work out. The demo was a bit rushed to make it to SAGE 2016.

Latest reviews

It shows a lot of promise especially if you can keep this very high quality in future levels, i am excited to see new developments for this project
F
furyfellowfox65
when dose the demo come out
THIS IS WHAT 3D SONIC SHOULD FEEL LIKE. The biggest problem I have with most 3d sonic games is that there's no sense of momentum. In the classic 2d games you had to build up your speed as you make your way through the level; you had to EARN it, and that's what made those games so satisfying. In most modern 3d Sonic games, you can just press a button and immediately reach top speed, which makes it feel cheap. But Sonic Utopia brings back that sense of momentum that has been absent in Sonic games for a long time. It's both amazing and sad that a free fan-made tech demo is more fun to play than a large majority of triple-a games.

However, I do have some criticisms. The game feels a bit too floaty. When you fall, you fall at a constant speed like a balloon. It would be better if Sonic picked up speed as he fell. This lack of downward acceleration makes smaller jumps very difficult because you always remain in the air longer than you expect.

Another thing is that Sonic is WAY too small. He should at least be as big as, if not bigger than the enemies. For reference, here's Sonic next to a badnick in Sonic The Hedgehog (1991) vs in Sonic Utopia
4808

One more thing (and this is really nitpicking), I'm not a fan of Sonic's model in this game. I think it would look better if it was closer to his current design.

Despite these flaws, the game is an absolute blast to play. I give it a solid 4.5/5
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Phones
i think the big enemies are fine as long as their size doesn't get any bigger

Comments

Very fun, & definitely a great interpretation of classic sonic in a 3-Dimensional space
 
Did you make This? ive seen the Origanal page for this game and it twas by a different user CARE TO EXPLAIN?
 
Did you make This? ive seen the Origanal page for this game and it twas by a different user CARE TO EXPLAIN?
This is the original page for this game. I don't know who or what you're talking about. My name is right there in the credits in the game.
 
Absolutely love the game, but i was wondering if there was any way to un-invert the camera for mouse+keyboard
 
So If You Guys Want A RETRO Sega Gensis,Sonic 1 Felling,Follow These Steps,Don't Worry It Happened To me So I Am Not Lying. So Open Up The File To Start The Game And Normal Start The Game,But Before That Hit Windowed Then Play Open The Game,Next Close The Game And Do The Same Exsept This Time Hit The Windowed Box AGAIN Disabling It,Hope It Works! I tried it And I Did For Me!
 
how do u play the game im new to this website
You Hit The Link That Says Download Above it And Once Its Down Loaded Open The File,Copy Everything In The File,Create A NEW File Folder And paste It In there Then Hit The Unity Engine Thing And Your Ready To go!
 
Hi!
I'm Game/Level designer and i really wanna help with the project, i have a masters degree in game design and 2 games published in PS4, if you want, im avaliable to help for free.
Contact on Twitter.
@Pliskin_xx
 

Item information

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Great Lange
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Rating
4.50 star(s) 26 ratings

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