nice pfp mephone from inaimate insanity right?Damn, I can't wait how it's gonna turn out when you finish it.
that's not mephone from II, it's my OC "IPod Touch 4G".nice pfp mephone from inaimate insanity right?
I can't find it do you have a link?Hey.there's a new SCHG How-to guide about how to add the superpeelout. It's currently in Category:SCHG How-to; Sonic the Hedgehog (1)!
(to get there, 1) Go to the main Sonic Community Hacking Guide (SCHG) page and click the link marked SCHG How-tos and then from there, click the other link marked
SCHG How-tos; Sonic The Hedgehog (16-bit)or2)go to an already existing tutorial in SCHG How-toGuide, and go to the very bottom of the file but where you see other Sonic 1 tutorials in categorys; and after finishing either of those steps (yes, only EITHER one) you'll find a tutorial called Add SuperPeelOut to Sonic 1 or just Add SuperPeelOut. That's it!)
I hope you enjoy that tutorial and I also hope you add the move to Sonic 1 (for Short) yourself!
(Sorry for the bad English in one of the parts. It was because sometimes, my spelling needs to be corrected, but the way the text system in this site works gives me a hard time typing. Here's the correct spelling for 2 spaces: 'SCHG How-tos; Sonic the Hedgehog (16-bit)' or 2)" and "SCHG How-to; Guide")
"Whoooooooooooooosh" (wind sound from me racing really fast. (yes, I have super speed.))
It will be rather scrumptious, however i am having problems with the peelout (kinda long and detailed, if yall must know i will explain in a separate post)Damn, I can't wait how it's gonna turn out when you finish it.
I havent seen an object thingy oc in about 10000000000000000000 yearsthat's not mephone from II, it's my OC "IPod Touch 4G".
The post was deleted (kinda sucks because it was the only place where u could get my hack off of sonicretro, there was a link to download it on the tutorial.)I can't find it do you have a link?
I could do that i guess. I used that sonic retro tutorial to make them actually work but i didn't bother putting them in the debug list for those zones (then again tho, the debug lists for all zones only have one monitor that doesn't do anything.)Once the peelout is done, would you consider getting the goggles to work? I tried adding goggles in labyrinth Zone and Scrap Brian Zone Act 3 but They're not there.
Uh, i can't exactly say myself what differences there are between rev00 and 01 (there are a lot) but the cutting room floor lists them all i believeMaybe SonPLN. I do add the monitors into my project I'm working on. At first I thought they're added, but today when I use SonLVL that's where I started adding custom monitors to that game. So SonLVL is the way to go. The ring I added in Labyrinth Zone Act 1, yeah, I did that too. Are they're other stuff I missed from REV01 I need to change?