Hedge physics revival

Project Overview

This is a demo of a fan game engine im working on that ports bumper engine to a later version of unity and adds some new features. this is only a demo and the full project plus source code will either be available in December or January(depends on unity 2019.3 release), but with this demo you can play around with some of the new features like the hub world, boosting, super sonic, etc. the best thing is that the demo was made with the lightweight render pipeline and can easily play on any computer with no lag.

I hope you guys have fun with this.


UPDATE: this demo has some new features
-Sa2 sonic was added
-Amy and Blaze have a double jump(double jump is experimental and will be finalized some time this week)
-Stage pad bug where you have to exit the trigger and enter back to activate was fixed
-Character select altered to fit more characters

Credits

Character models: sega
physics: lake feperd
bumper engine: supersonic68
literally everything else: sonicjason255

My YouTube channel:https://www.youtube.com/channel/UC2wFUbIWHxjRJT1q9YIFE4w

Latest reviews

In both vanilla BE and this the character models won't appear
MetalMadness2006
MetalMadness2006
Ok just for say is good but.....what about the drifting system? -._-.

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