General Information
This is for the most part the same as the sage 2020 demo. there are some differences/additions to this demo from the last.
1. New character
I've added knuckles as a playable character complete with his glide and his climb
2. New stage
The long awaited pumpkin hill has been added as a stage for this demo.
this is mostly due to Knuckleschannel3&knuckles completing a challenge I left for him in the sage 2020 demo.
1. New character
I've added knuckles as a playable character complete with his glide and his climb
2. New stage
The long awaited pumpkin hill has been added as a stage for this demo.
this is mostly due to Knuckleschannel3&knuckles completing a challenge I left for him in the sage 2020 demo.
Updates
there were also a couple of small changes
- Added some blocks in tutorial zone so the dash panel doesn't fling you off the map
- Tails can now fly from a freefall state
- Tails's flight sound no longer plays during his tired state
- Tails's flight sound no longer overlaps when transitioning into another action(Including flying itself which was very annoying)
- Updated hub to include pumpkin hill
- player camera no longer faces the wrong way when starting tutorial zone
- Added some blocks in tutorial zone so the dash panel doesn't fling you off the map
- Tails can now fly from a freefall state
- Tails's flight sound no longer plays during his tired state
- Tails's flight sound no longer overlaps when transitioning into another action(Including flying itself which was very annoying)
- Updated hub to include pumpkin hill
- player camera no longer faces the wrong way when starting tutorial zone