Overview
(Box art commission by SegaMew (@segamew))
Despite it being a crazy year, Sonic RPG is back!
A lot has changed since 2019, and we've picked up some brilliant new team members along the way. Although we had very ambitious goals for this year that we had to down scope, we think you'll enjoy this year's demo!
Let's take a look at what new features you'll see:
- Stealth
- Enemies will only chase you if they see you
- Player can now hide behind objects to avoid being seen and peek at what's up ahead
- More Dynamic Battles
- Interesting enemy behaviors
- New skills and strategies
- Touch indicators are now always present
- Sonic's Run
- Balancing between speed, aesthetic, and control
- Balancing between speed, aesthetic, and control
- Cinematic Run Levels
- Stealth, puzzles, and battles, are all well and good , but sometimes you just want to feel that Sonic speed!
- Stealth, puzzles, and battles, are all well and good , but sometimes you just want to feel that Sonic speed!
- Antoine
- Antoine is a playable character!
- Antoine is a playable character!
Key press doesn't always registerSubscreen menu looks like it pauses enemies, but it doesn'tSonic sometimes moves very slowly (Caused by movement being frame-dependent rather than time-dependent)Game closes on end of demo
- Move/Menu navigation (Arrow keys)
- Select/Perform action (x)
- Cancel/Open submenu/Skip battle turn (z)
- Change character (c)
- Use character special move (left shift)
- Toggle fullscreen (tab)
We hope you enjoy the 2020 demo of Sonic RPG! For project updates, join our discord!
Media
SAGE 2020 Teaser
Updates
Gameplay Update (9/8/2020):
After feedback from several players, I've decided to nerf enemy damage. Swatbots and other opponents in battle, now do about half the damage they were doing before. I also made it harder for you to be seen by the Cambot in the intro map.
Mac Release:
If you have a mac, here is a release for that.
NOTE: the mac release is unpackaged due to some errors in osx when producing a .app file. All you should need to do to play the game is unzip and double-click the SonicRPG file.
Fixed Lag Bug in Sonic's Run (9/14/2020):
After watching a couple streams of other players I noticed that Sonic's run was not accounting for time properly, causing bugs when the game was under lag. I've fixed Sonic's run as of 9/14 to scale movement speed by time which should fix this issue.
After feedback from several players, I've decided to nerf enemy damage. Swatbots and other opponents in battle, now do about half the damage they were doing before. I also made it harder for you to be seen by the Cambot in the intro map.
Mac Release:
If you have a mac, here is a release for that.
NOTE: the mac release is unpackaged due to some errors in osx when producing a .app file. All you should need to do to play the game is unzip and double-click the SonicRPG file.
Fixed Lag Bug in Sonic's Run (9/14/2020):
After watching a couple streams of other players I noticed that Sonic's run was not accounting for time properly, causing bugs when the game was under lag. I've fixed Sonic's run as of 9/14 to scale movement speed by time which should fix this issue.
Credits
Story
Jacob Berkley/Adventure Master 18
Reggie Meisler/RedG
Dialog
Jacob Berkley/Adventure Master 18
Reggie Meisler/RedG
Game Design
Reggie Meisler/RedG
Music
Reggie Meisler/RedG
Michael Tavera
Sound
Anya Stocks/Frostdrop1
Reggie Meisler/RedG
SEGA
Anonymous
Sprites
Deebs
Racoon Ninja
Joey "The Plokman" Tripp Nimmo
Ibeh Dubem/Flame-The-Hedgehog
Reggie Meisler/RedG
Unstoppable Thombo
Damien
Anya Stocks/Frostdrop1
E-122-Psi
Tiles
Square Enix
daemoth
Reggie Meisler/RedG
Joey "The Plokman" Tripp Nimmo
Nz17
Background Art
Reggie Meisler/RedG
Nz17
Concept Art
JayFoxFire
Anya Stocks/Frostdrop1
Jacob Berkley/Adventure Master 18
Reggie Meisler/RedG
RobertCo11
Joey "The Plokman" Tripp Nimmo
3D Concept Art
Nitrosaturn
Splash Screen
Riggo
2019 Box Art
Riggo
2020 Box Art
SEGAMew (@segamew)
Testing
Foxy Grandpa (Pix)
Anya Stocks/Frostdrop1
Jacob Berkley/Adventure Master 18
Mister Acidic
Captain Jotaro
sonicevan
Ibeh Dubem/Flame-The-Hedgehog
Rocks the Squirrel
Zero Neoz
supermariobro58
Joey "The Plokman" Tripp Nimmo
Framework
Reggie Meisler/RedG
Engine
Love2D
Programming
Reggie Meisler/RedG
Tools
Tiled
Aseprite
Anvil Studio
Audacity
Special Thanks
Fans United for SatAM
Sea3on
Jacob Berkley/Adventure Master 18
The character of "T" (Tinker) is dedicated to the memory of a good friend. Rest in Piece my Senegal Parrot brother, we'll never forget you.
Jacob Berkley/Adventure Master 18
Reggie Meisler/RedG
Dialog
Jacob Berkley/Adventure Master 18
Reggie Meisler/RedG
Game Design
Reggie Meisler/RedG
Music
Reggie Meisler/RedG
Michael Tavera
Sound
Anya Stocks/Frostdrop1
Reggie Meisler/RedG
SEGA
Anonymous
Sprites
Deebs
Racoon Ninja
Joey "The Plokman" Tripp Nimmo
Ibeh Dubem/Flame-The-Hedgehog
Reggie Meisler/RedG
Unstoppable Thombo
Damien
Anya Stocks/Frostdrop1
E-122-Psi
Tiles
Square Enix
daemoth
Reggie Meisler/RedG
Joey "The Plokman" Tripp Nimmo
Nz17
Background Art
Reggie Meisler/RedG
Nz17
Concept Art
JayFoxFire
Anya Stocks/Frostdrop1
Jacob Berkley/Adventure Master 18
Reggie Meisler/RedG
RobertCo11
Joey "The Plokman" Tripp Nimmo
3D Concept Art
Nitrosaturn
Splash Screen
Riggo
2019 Box Art
Riggo
2020 Box Art
SEGAMew (@segamew)
Testing
Foxy Grandpa (Pix)
Anya Stocks/Frostdrop1
Jacob Berkley/Adventure Master 18
Mister Acidic
Captain Jotaro
sonicevan
Ibeh Dubem/Flame-The-Hedgehog
Rocks the Squirrel
Zero Neoz
supermariobro58
Joey "The Plokman" Tripp Nimmo
Framework
Reggie Meisler/RedG
Engine
Love2D
Programming
Reggie Meisler/RedG
Tools
Tiled
Aseprite
Anvil Studio
Audacity
Special Thanks
Fans United for SatAM
Sea3on
Jacob Berkley/Adventure Master 18
The character of "T" (Tinker) is dedicated to the memory of a good friend. Rest in Piece my Senegal Parrot brother, we'll never forget you.