Project Overview
Other elements that will be worked on more in the future are treasures, interactive treasures and other objects, such as riding vehicles.
There is a plan to bring new story elements and characters, as well as stages. At the moment, Knuckles's Adventure starts at Mushroom Hill, and that's all to show for now.
Updated as of 25/08 for some bug fixes and prompt inclusions that were brought to my attention watching some streams. My original plan was to have the game teach players through level design, but it should be more inclusive like this, and it's still not as obvious as I'd dislike, so I hope it's a positive change.
Screenshots and media!
Hm...There's gotta be something I can do...
Phy...sics?...Physics!
Wheeeeeee!
Looks like I'm "grounded" hahahaha...get it?
Okay, now this is epic.
Hei, Hou, let's go!
Bonus Content
"Angel Island and Knuckles's existances are threatened when a new foe arrives at Mushroom Hill, command Eggman's badniks!
Explore a new Island in this Adventure, as well as Knuckles's new shield powers!
Fire: Control Knuckles's physical prowesses and fiery punches!
Magnetic: Land without worrying about getting up and losing speed!
Bubble: Be able to control your height and regain your glide after already doing it once! Just don't touch any bad guys!"
That would be the idea, putting it silly. The new character that is still being worked on is a mole, and the story centers around his likeness with Knuckles's story, as well as what his real motivations are. Of course, there's only half a stage yet, which is Mushroom Hill, and the project is very green. The idea would be that the Adventure starts there and then proceeds to new locations.
Explore a new Island in this Adventure, as well as Knuckles's new shield powers!
Fire: Control Knuckles's physical prowesses and fiery punches!
Magnetic: Land without worrying about getting up and losing speed!
Bubble: Be able to control your height and regain your glide after already doing it once! Just don't touch any bad guys!"
That would be the idea, putting it silly. The new character that is still being worked on is a mole, and the story centers around his likeness with Knuckles's story, as well as what his real motivations are. Of course, there's only half a stage yet, which is Mushroom Hill, and the project is very green. The idea would be that the Adventure starts there and then proceeds to new locations.
Credits
N.S.S. Sonic Worlds: Damizean, MCKaosu, LarkSS, Techokami, Sparks, Mr. Potatobadger, Ice God 64, Lange, LakeFeperd and all Contributors who might not have been mentioned
LarkSS: Corkscrew, Mushroom Lever and Swing Pole gimmicks
Damizean and DW: Screw and Nut
Zenor: Collapsing Platforms
Techokami: Switch Controlled Doors
LakeFeperd: Did a great part of the Dragonfly badnik code whilst trying to teach me
Game By: Gui Motta
Sprites: ZekeZurita, Roxy Doodlebug, Gui Motta
Help and Support, Small Contributions: Hedge Land, Roxy Doodlebug, Ice, Lighto, Rifty, ZekeZurita and don't get hurt if you're not here!
I apologize if I failed to mention someone or something.
LarkSS: Corkscrew, Mushroom Lever and Swing Pole gimmicks
Damizean and DW: Screw and Nut
Zenor: Collapsing Platforms
Techokami: Switch Controlled Doors
LakeFeperd: Did a great part of the Dragonfly badnik code whilst trying to teach me
Game By: Gui Motta
Sprites: ZekeZurita, Roxy Doodlebug, Gui Motta
Help and Support, Small Contributions: Hedge Land, Roxy Doodlebug, Ice, Lighto, Rifty, ZekeZurita and don't get hurt if you're not here!
I apologize if I failed to mention someone or something.