- Jan 14, 2018
Hey all! I'm making a Sonic music game called: SONIC PROJECT S
The goal of the project is to make a simple rhythm game featuring Sonic-styled gimmicks and music from the community. I currently have about 10 artists signed on to "donate" some tracks. Keep in mind this is obviously going to be a free game, and they will all be credited big time! :)
So, how does it play? Simple.
Left = Yellow = Combo Hits. These extend combo and act as the "glue" that holds the groove.
Red = Down = Spin Hits. Enemies are inbound! Time to spindash! Miss these and lose all your rings.
Blue = Right = Ring Hits. Hit these to collect some rings.
Up = Green = Item Hits. Hitting these grants you one of several items from an item box.
Get a 50 hit combo to gain some speed! I'm considering having a "boost meter" on screen to show progress? What do you think? Speed helps you make it through tracks faster. Replaying songs over and over? The better you get the faster you can get through. Of course, there are going to be modes where this is not the goal. Faster times give you a bigger speed bonus!
I'm going for a GBA aesthetic. I think the Adventure era designs were very well adapted to 2D in this style. As such, I'm sticking with the native aspect ratio. This makes it a bit stretched on a bigger screen, but it looks quite crisp this way. The character art is going to be done by the super talented @RegK1tty! Here's an example of the amazing style she's got.
I'm designing the game in GM:Studio 1.4. I have almost 10 years experience with GM, but I've never worked on a project like this all on my own. I'm a college student studying Computer Science (3rd Year!). As such, please keep your expectations at a safe level :) I currently have an engine I created 100% from scratch to write and record notes for songs with somewhat minimal effort. I don't expect the game to take very long to complete. My goal at this point is to focus on adding a good amount of content while keeping in mind I am ONE guy, so I need to be realistic!
I made some tracks as well! Here's one, called "Green Hill Harrier"
Who else will be featured?
For now, I'll say a few, but I want to keep some nice secrets!
Vic McKnight @Xacxon will be contributing some tracks along with @SquigglyDigg
Luan @LuanRemixes will also be on board!
and finally (for now...)
Lil Boulder @LilBoulder is gonna kill it in the game!
Of course, they are only some of the many artists I already have planned! Which of their songs will make it in? Hmmm....
I'm planning a good number of tracks, that I won't give away. Every main Sonic game will have at least a track, if not 2. Side games will be represented if I can find a great remix to represent them.
Latest Update Video (as of posting)
So, are you ready to try out the game? Welp, not yet... but I promise that soon I will be able to get something playable out there. I don't want to taint the game with a messy beta launch. Expect a good amount of content by the first release.
I also have a huge surprise to share once my twitter reaches 100 followers. Trust me, it separates the men from the boys as far as fangames go. It's one of the reasons I decided to go with GM :)
Thanks for reading! Hope you like what I've got here. I've put easily 60 hours AT LEAST into what is currently finished... I expect to double that number. Consider this a thanks to the fans and series who made me love music the way I do! :)
Sr101 - Mike - @SONIC_PROJECT_S