Hey, everyone. Oldbie from the oldschool SFGHQ forums here. Anyone who was around then might remember this.
So, I've been working on a fangame called Sonic Panic off and on for about 10 years now. I've had some help from other coders back in the early days of SFGHQ, but it's been a solo project since 2010 or so. The game is about 80-90% complete now and I hope to have it finished by the end of summer.
Mainly, the game is meant to look and feel like the Genesis games as much as possible, with most inspiration coming from Sonic 2 and Sonic CD. In this game, Robotnik has set up teleporters all over the world in order to build his empire in a flash. To do so, he has recruited Fang, who is searching temples around the world for the Space Gems, mysterious stones that allow the user to warp space around them. Sonic and crew set out to stop them.
Sonic also has the new Buzzsaw ability! Press jump while in the air to spin into buzzsaw shape, cutting enemies in half, deflecting projectiles, and opening up secret paths.
So far, the game has 11 zones, 10 of which are completed.
Panic Precipice Zone (100% complete)
Green field style quintessential first Sonic level.
Forest Freeway Zone (100% complete - Currently overhauling)
Towering trees, a maze of knotholes and leaves.
Snowstorm Shuffle Zone (100% complete - Currently overhauling)
A snowy mountain. Get snowboards from the monitors!
Starworld Zone (100% complete)
A space themed carnival. Ride in rockets and grab onto UFOs!
Underground Zone (100% complete)
The first level from Sonic 2 on Game Gear and Master System, reimagined.
-Secret- (100% complete)
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I want to leave this zone as a surprise, but it's a throwback to an obscure older Sonic title.
Railroad Zone (100% complete)
Ride trains, run along the tracks, blow up machinery.
Eggman Empire Zone (100% complete)
Take on Metal Knuckles, Puppet Tails, and Metal Sonic in a rundown old city.
Aireal Aeolian Zone (100% complete)
Clouds!
Cosmic Crackers Zone (100% complete) (Needs original music)
Spaceship!
Techno Terror Zone (Work in progress)
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The final zone. For reasons you'll see later, I need to finish all of the assets for previous zones before working on it. Finale!
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As you can see, most of the game is finished. I could release the game as-is and call it a finished release, but I'm overhauling some of the oldest zones to be of a higher quality before I release anything. After developing this over the course of years, you can imagine that the older zones feel lacking compared to the newer ones.
So, expect this soon! Maybe in time for SAGE, maybe not.
Last but not least, I'm still looking for some people who might like to put together the rest of the OST and give the soundtrack an original feel. Hit me up if you're intersted!
DOWNLOAD THE 2017 SAGE DEMO HERE! (37mb ZIP)
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