Overview
If the download count is low, that's normal! First few versions got deleted, with the download counts.
Original download counts: 382 + 789
Synopsis:
Looks like Eggman's up to something! But this time, things don't go as
planned right from the start. Sonic will have to team up with both friends and foes in this risky but exciting new adventure!
Tips:
- You have a jump-dash when double jumping, but it consumes 5 rings each time you use it (and makes you vulnerable)!
- You can have an adventure/generations-styled spindash by pressing the C button! (D on keyboard)
- For the boss, you can roll while on the air! Use this to its potential to beat Eggman!
DISCLAIMER: This is not associated with the other Sonic Eclipse or Sonic Eclipse Online!!
This demo contains all acts of the first zone: Wily Weather, including the boss! Hope you'll enjoy it as much as we enjoyed making it!
Please keep in mind: this is not a definitive look into the game!
Our Discord Server: https://discord.gg/wGKbRsYG5q
Our Bluesky: BrainBox Interactive (@brbox.bsky.social)
Images:
Original download counts: 382 + 789
Synopsis:
Looks like Eggman's up to something! But this time, things don't go as
Tips:
- You have a jump-dash when double jumping, but it consumes 5 rings each time you use it (and makes you vulnerable)!
- You can have an adventure/generations-styled spindash by pressing the C button! (D on keyboard)
- For the boss, you can roll while on the air! Use this to its potential to beat Eggman!
DISCLAIMER: This is not associated with the other Sonic Eclipse or Sonic Eclipse Online!!
This demo contains all acts of the first zone: Wily Weather, including the boss! Hope you'll enjoy it as much as we enjoyed making it!
Please keep in mind: this is not a definitive look into the game!
Our Discord Server: https://discord.gg/wGKbRsYG5q
Our Bluesky: BrainBox Interactive (@brbox.bsky.social)
Images:
Updates
2.1.0 / The Speedrun Update (Final Demo Update):
- Changed jumpdash behavior
- Made monitors hittable from the side and at max speed
- Added a tutorial
- Modified level layouts
- Exclusive fullscreen
- Even more...
2.0.2:
- Fixes more bugs
- Deleted stuff that were not supposed to be there
- Boss spike ball now does not hurt when boss is hurt
2.0.1:
- Fixes community bugs & problems
- Options menu controls specified
2.0.0:
- WWZ2 and WWZB included.
- Title screen updated
- Bugs fixed
- Options and Credits
- Movement tweaks
1.0.0:
First version
- WWZ1 included.
- Changed jumpdash behavior
- Made monitors hittable from the side and at max speed
- Added a tutorial
- Modified level layouts
- Exclusive fullscreen
- Even more...
2.0.2:
- Fixes more bugs
- Deleted stuff that were not supposed to be there
- Boss spike ball now does not hurt when boss is hurt
2.0.1:
- Fixes community bugs & problems
- Options menu controls specified
2.0.0:
- WWZ2 and WWZB included.
- Title screen updated
- Bugs fixed
- Options and Credits
- Movement tweaks
1.0.0:
First version
- WWZ1 included.
Credits
Demo Contributors:
@iplux - Director, Main Programmer, Artist, Composer, Level Designer
ForFurtherNotice - Director, Concept Artist, Composer, Story Writer
Trist - Composer, Playtester
@Stilic - Additional Programmer
Mahiopool, DestinyNebula, Idi0tic - Playtesters
MikoMiko - Concept Artist, Playtester
Samy - Artist, Full Game Composer
Made with a custom branch of the Harmony Framework Plus engine.
@iplux - Director, Main Programmer, Artist, Composer, Level Designer
ForFurtherNotice - Director, Concept Artist, Composer, Story Writer
Trist - Composer, Playtester
@Stilic - Additional Programmer
Mahiopool, DestinyNebula, Idi0tic - Playtesters
MikoMiko - Concept Artist, Playtester
Samy - Artist, Full Game Composer
Made with a custom branch of the Harmony Framework Plus engine.
thank you for the feedback!