The game has great potential gameplay wise.
Although, if you really have to base the puzzles aroung reflexes, you outta add another immediate mean to change the block's direction instead of rotating them.
For example, mouse button+directional keys or just the directional keys.
Regarding the mouse, the exclusive control scheme is a pain when you have to deal with the World 3 Boss and navigating the Library.
Speaking of the library, let me choose all the books I want with favourites instead of randomly get the books.
Also, I'd wish to simply get the stars by replaying the exact level instead of doing the whole world at once. In addiction to a different option to restart simply that level instead of the whole world.
With all of these suggestions, I hope to have contributed to the game's development.
Cheers.
Although, if you really have to base the puzzles aroung reflexes, you outta add another immediate mean to change the block's direction instead of rotating them.
For example, mouse button+directional keys or just the directional keys.
Regarding the mouse, the exclusive control scheme is a pain when you have to deal with the World 3 Boss and navigating the Library.
Speaking of the library, let me choose all the books I want with favourites instead of randomly get the books.
Also, I'd wish to simply get the stars by replaying the exact level instead of doing the whole world at once. In addiction to a different option to restart simply that level instead of the whole world.
With all of these suggestions, I hope to have contributed to the game's development.
Cheers.
I will be taking your suggestions into account for new features and mechanics.
Your review helped me think of new ideas for the game!