Greetings, Fellow Sonic fans, I’m back to try my hand in game creation… again.
I have been working on this for quite some time and I would like to show my progress. I am making this post to officially announce my fan game...
Sonic Powered Up, Is made by me by myself. So far, it is rough around the edges and in very much need of work. I started this project years ago and the screenshots are a reflection of my progress so far.
Story
Sonic and Tails have finally managed lock away Dr. Robotnik for good this time. To finally celebrate their victory, Sonic and Tails have decided to visit Bliss Island. A brand-new Island Resort with beaches, music, snow tops and much more. As Sonic and Tails were relaxing away enjoying the festivities, Robotnik’s mechs have shown up, with a demand to release Robotnik from jail. How are the mechs operating without Robotnik controlling them? Once again Sonic and Tails' vacation comes to a close as they investigate who's behind this new scheme.
Gameplay
I envisioned the gameplay to be like an enhanced version of Sonic 3. What I mean by enhanced is that Sonic will have more elemental abilities than the usual move set in Sonic 3. Everything else like the speed and platforming will be the same. Each elemental shield will have abilities separated into three classes; Passive, Active, and Ultimate. Passive abilities will never change. Active abilities and Ultimate abilities can be changed once you acquire more moves. You will be able to set two active abilities and one ultimate ability. Actives can be used at any time any where in any way. Ultimates can be used once. Once an ultimate move is activated, then the shield will revert to a normal blue shield.
Zones
There will be 10 two-act zones along with a boss act plus a three act final zone and a true final boss.
Screenshots
Summer Isle - The beach resort with tropical trees a mini-jungle section and surfing. The typical green hill first zone
Ice Kingdom - A snow resort with all sorts of attractions to anyone hearts content. you can snowboard, Ride the ferry, ice skate and even have a snowball fight with fellow tourists.
Tidal Temple - A water park with a temple ruin theme to it. it's technically still under construction so watch out for falling ruins.
Screenshots of Abilities
Lightning Helix - Use the power of lightning to fly through the air. Class: Ultimate
View attachment ezgif.com-video-to-mp4.mov
Pyro Explosion - It's just an epic screen nuke. Class: Ultimate
View attachment ezgif.com-video-to-mp4 (1).mov
Aqua Fang - Turn into a water beast and lunge at enemies. Class: Active
View attachment ezgif.com-gif-maker.mov
Will there be a demo this year?
My goal is to have a demo ready to go before the end of the year, or whenever the next SAGE comes
What do I need right now?
A lot of help. Right now, I need some programmers and spriters to help me out. There is a lot of stuff that needs to be in this game before I am comfortable with a demo. I am working with the Sonic Worlds engine on CF2.5. Help would be greatly appreciated.
My Intentions and future
I really want to finish this project. I am getting older and busier by the minute and soon my time for this project will be very minuscule. I am not a programmer or an artist of any kind so what you see is what I got in that department. But even though that's the case I am not backing down from this project. This game is one of my personal visions for Sonic and I want to see it through the end.
So that's it. Expect more future updates as I go along with this post. Did you like what see? Do want to help out? Feel free to drop me a DM. Feedback and comments are also extremely appreciated.
To end this post, Here's a song for Tidal Temple Act 1
I have been working on this for quite some time and I would like to show my progress. I am making this post to officially announce my fan game...
Sonic Powered Up, Is made by me by myself. So far, it is rough around the edges and in very much need of work. I started this project years ago and the screenshots are a reflection of my progress so far.
Story
Sonic and Tails have finally managed lock away Dr. Robotnik for good this time. To finally celebrate their victory, Sonic and Tails have decided to visit Bliss Island. A brand-new Island Resort with beaches, music, snow tops and much more. As Sonic and Tails were relaxing away enjoying the festivities, Robotnik’s mechs have shown up, with a demand to release Robotnik from jail. How are the mechs operating without Robotnik controlling them? Once again Sonic and Tails' vacation comes to a close as they investigate who's behind this new scheme.
Gameplay
I envisioned the gameplay to be like an enhanced version of Sonic 3. What I mean by enhanced is that Sonic will have more elemental abilities than the usual move set in Sonic 3. Everything else like the speed and platforming will be the same. Each elemental shield will have abilities separated into three classes; Passive, Active, and Ultimate. Passive abilities will never change. Active abilities and Ultimate abilities can be changed once you acquire more moves. You will be able to set two active abilities and one ultimate ability. Actives can be used at any time any where in any way. Ultimates can be used once. Once an ultimate move is activated, then the shield will revert to a normal blue shield.
Zones
There will be 10 two-act zones along with a boss act plus a three act final zone and a true final boss.
Screenshots
Summer Isle - The beach resort with tropical trees a mini-jungle section and surfing. The typical green hill first zone
Ice Kingdom - A snow resort with all sorts of attractions to anyone hearts content. you can snowboard, Ride the ferry, ice skate and even have a snowball fight with fellow tourists.
Tidal Temple - A water park with a temple ruin theme to it. it's technically still under construction so watch out for falling ruins.
Screenshots of Abilities
Lightning Helix - Use the power of lightning to fly through the air. Class: Ultimate
View attachment ezgif.com-video-to-mp4.mov
Pyro Explosion - It's just an epic screen nuke. Class: Ultimate
View attachment ezgif.com-video-to-mp4 (1).mov
Aqua Fang - Turn into a water beast and lunge at enemies. Class: Active
View attachment ezgif.com-gif-maker.mov
Will there be a demo this year?
My goal is to have a demo ready to go before the end of the year, or whenever the next SAGE comes
What do I need right now?
A lot of help. Right now, I need some programmers and spriters to help me out. There is a lot of stuff that needs to be in this game before I am comfortable with a demo. I am working with the Sonic Worlds engine on CF2.5. Help would be greatly appreciated.
My Intentions and future
I really want to finish this project. I am getting older and busier by the minute and soon my time for this project will be very minuscule. I am not a programmer or an artist of any kind so what you see is what I got in that department. But even though that's the case I am not backing down from this project. This game is one of my personal visions for Sonic and I want to see it through the end.
So that's it. Expect more future updates as I go along with this post. Did you like what see? Do want to help out? Feel free to drop me a DM. Feedback and comments are also extremely appreciated.
To end this post, Here's a song for Tidal Temple Act 1