Hello, I've been developing a Sonic Fangame framework in Unity.
It's in an admittedly buggy state at the moment, some features being far from finished.
At the moment I'm looking for some feedback/input on how it feels to play.
Also, I'm interested in forming a development team for this framework and for a game concept I have for the framework, so if you're interested in either let me know.
Anyway, the controls are currently WASD to move, Space to jump/Homing Attack (Hold Space to preserve Momentum), L-Shift to ground Pound, Mouse to control the Camera and Left Click to roll/exit roll.
Thanks for taking a look!
It's in an admittedly buggy state at the moment, some features being far from finished.
At the moment I'm looking for some feedback/input on how it feels to play.
Also, I'm interested in forming a development team for this framework and for a game concept I have for the framework, so if you're interested in either let me know.
Anyway, the controls are currently WASD to move, Space to jump/Homing Attack (Hold Space to preserve Momentum), L-Shift to ground Pound, Mouse to control the Camera and Left Click to roll/exit roll.
Thanks for taking a look!
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