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Sonic 1 Solidity/Collision Sprite Rips


Marble Zone
Apr 13, 2018
So I haven't really posted anything here for ages, so I might as well get back into the swing of things by showing something off.

A month ago or so, using SonED2, I ripped the solidity maps for all of the zones in Sonic 1. For anyone who doesn't know, these are the stuff that makes Sonic actually touch and interract with the ground, instead of falling through everything.

Here's a little guide as to what each coloured tile represents:
White = solid but can go through from bottom
Black = completely solid
Yellow = only solid on the sides

If I find the time to do it and think it's worth to do so, I might be able to rip the solidity maps from Sonic 2 and Sonic 3 as well, but I can't make any promises. I hope you guys find this useful to some extent!