After messing around with code and searching online, I still can't figure out how to make the characters pose after completing the act in sonic worlds delta. If someone could help me it would be much appreciated.
First off you have to define a new "Victory" action for the characters inside "player-player control - actions - other actions", and make it so it disables the player's controls.
Into "Player - Player Animation - change animation" you have to define an animation control for the action above.
You then have to change the part inside the "Common objects->Stage Clear" to make it so that instead of walking out of the screen your victory action is triggered for the goalpost and the animal capsule
You also have to adjust the camera settings so that the character isn't allowed to walk out of the screen edge, or the player may leave on the right before your animation starts.
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