Overview
ITCH.IO LINK
OTHER SUPER FREAKS GAMES AT SAGE:
Super Freaks Presents: Strato Freaks 2 (2024)
Super Freaks Arcade
Super Freaks Presents: Strato-Scruffy (2009)
Super Freaks Classic Pack (2006 - 2016)
They're super. They're freaky! And they star in the secret best platformer this year!
Super Freaks 1 Ultimate Edition is now fully complete and ready to blow your mind with four player co-op and some of the most methodically designed platformer levels you'll ever experience.
Gameplay
Super Freaks 1 Ultimate Edition is a 2D platformer featuring single player and up to four player drop-in/drop-out cooperative gameplay.
Go to the right, jump on enemy heads, reach the exit, all of that standard stuff. When you select a level, you can choose between any of the Super Freaks before playing, as well as a whole host of other unlockable characters. There are over 20 characters total!
Every level can be played in one of three difficulty modes (Easy, Normal, Hard) that changes the level layouts. You can also set three modifiers: a Mirror Mode, Fast Forward (speeds everything in the level up by 1.5x with a few exceptions to make it actually possible), and a Game Over screen so you too can suffer permadeath!
Controls
Compared to other platformers, the Super Freaks have a few extra tricks up their hypothetical sleeves, so let’s go over those:
Action | Default Keyboard/Mouse Binding | Default Gamepad Binding |
Left | Left Arrow Key, A | Left on D-Pad or Left Analog Stick |
Right | Right Arrow Key, D | Right on D-Pad or Left Analog Stick |
Up | Up Arrow Key, W | Up on D-Pad or Left Analog Stick |
Down | Down Arrow Key, S | Down on D-Pad or Left Analog Stick |
Pause / Start | ESC, Enter Key | Start Button |
Jump / Confirm | Z, Space, Left Click | A on Xbox, X on PlayStation |
Deny | X, Right Click | B on Xbox, Circle on PlayStation |
Bubble (Co-op) | C, Right Click | Y on Xbox, Triangle on PlayStation |
Elastiband Toggle (Co-op) | C, Q | LT on Xbox, L1 on PlayStation |
Elastiband Color (Co-op) | V, E | RT on Xbox, R2 on PlayStation |
Drop Out (Co-op) | Shift | Select on Xbox, Home on PlayStation |
Moves
Jump Ball
- In an attempt to emulate their beloved Uncle Swordsman’s blade, the Super Freaks pioneered a spinning jump attack. Jumping at all will curl the player into a ball, which spins so fast that it’s surrounded by an energy field. This will let the player attack enemies at any angle. If an enemy is big enough, the player will bounce off of it.
- You can also wall jump! Hold against a wall in the air to begin sliding against it. Jump again while doing so to jump away from the wall. You can keep jumping between two walls in rapid succession to climb up them.
- You might come across some Climbing Fences in your
not reallyepic journey. When touching a Climbing Fence, press the up button to grab onto the fence. You can climb around in eight directions while grabbing on a fence, and you can let go at any time by jumping off. Be careful though! Some Climbing Fences will begin to move or even fall when you grab on. - You can also climb on poles! Press left/right to flip to the other side of the pole.
- Hooks are another thing you can hang off of. You can simply jump and land on a hook to begin hanging from it. You can either jump off or hold down while pressing jump to fall straight down, both of which will come in handy.
- In cooperative play, joining the game mid-level or pressing the bubble button will place you inside a bubble. When in a bubble, you’ll bounce around the screen, but you can hold the jump or bubble button to move towards another player. The other players will need to pop your bubble to free you. This move is useful if there’s a difficult section you know you can’t do but your friends can! It’s also useful for saving yourself from a bottomless pit at the last minute. Just don’t all of you bubble at the same time!
- Pressing the Elastiband button will turn on/off your Elastiband. If more than one player has their Elastiband active, you’ll be connected to each other by a big rubber band, like in Knuckles Chaotix. You can yank each other around with the Elastiband, which is good if one of you is falling behind in any way.
- You can also change the color of your Elastiband between two separate colors, and you will only connect to people with the same color Elastiband.
- If one of you is dangling in the air below your buddies, you can also hold the down button to lower yourself. Letting go will slingshot you straight up in the air so you can join your friends. Be careful not to dangle too low, or you’ll fall off the bottom of the screen!
- Pressing the pause button…pauses the game! What a concept! There are a few things you can do here though, so it’s actually worth me going into detail. You can choose to restart the level, go back to the last checkpoint you hit (a must if you’re grinding for trophies), or exit the level.
- There is also a multiplayer option, which depends on which player paused the game. The current "leader" (Player 1 by default unless they disconnect) will have a “kick players” option and can choose to kick the other players for whatever reason. The other players on the other hand will have a “drop out” option instead and can drop out of play this way.
- You can also remap your controls from the pause menu.
Story Modes
New to 3.0, there are now three full length story modes, featuring different gameplay and characters!
Super Freaks Story
In this adventure, the Super Freaks have to take down Kranion. The freaks share a heart meter on the bottom left of the screen; collecting yorbs will fill the meter, giving you a heart when it’s full. Collecting hearts and trophies will also give you extra hearts! You can also set the minimum amount of hearts you start with (upon death or starting a level) and the maximum amount of hearts you can have (default is 10, max is 99) before entering a level.
Bad Guys Story
This adventure takes place after the Super Freaks story, and it is recommended that you play it after. Kranion returns home to his castle and finds an imposter has taken it over, forcing him to team up with his eccentric brother Sticky. In this story, the characters all have ego meters that gradually drop to (or raise to if below it) 25%. Getting hit will lower the meter and send you closer to death, but filling it all the way with yorbs, hearts, and trophies will make you temporarily invincible!
Uncle Swordsman Story
After all the hoopla earlier, the Super Freaks and their skeletal enemies take a vacation. But while Uncle Swordsman and his weird friend the One Eyed Bandit are having a BBQ, Kranion and Sticky's dad Marrow Prime comes out of retirement--and he's stronger than both of them! In this story, collecting yorbs fills up an aura that allows you to run super fast and jump super high. Zoom around levels like crazy in the fastest paced mode yet!
Freakloader
New to the game since version 1.1, custom characters can now be added via the “char” folder the game came with. While Gamebanana is lame and took down the modding page we had up, for some reason you can still download characters from it: Super Freaks 1 Ultimate Edition | SF1UE | Mods & Resources (gamebanana.com)
Game Modes
There are a variety of game modes which are pretty dope if you ask me.
Adventure
- This is the main story mode. Cutscenes will play before and after some levels, which you can fast forward through and/or skip if you don’t like sitting through the stupidest video game storyline you’ve ever seen.
- Free Play
- You can replay any level you’ve completed without cutscenes or anything. Good for quick plays and practice! You can still grab trophies here to unlock things.
- Randomizer
- An endless survival mode. Here, every level you’ve beaten is thrown at you in random order. Unlike in the main game, you are guaranteed to get a game over if you lose your lives, so watch out!
- Speedrun
- You must beat several levels back-to-back as fast as possible. At the end, you’ll see your time. There is a total of 10 (!!) speedrun modes; one for each world in the game (unlocked by beating every level including the secret level in that world), one containing every main story level, one containing every secret level, and one featuring every level in the game.
- Boss Rush
- The good old boss rush: fight every boss in a row. Your hearts stack between fights, but you can game over here, so don’t slip up!
- Character Cards
- Any character you meet in the game will have a bio appear in this mode. You can read all about that character. This saves me from having to exposition dump during the cutscenes!
- Movie Theater
- Wanna watch the X-Freaks get beat up in seconds again? Any cutscene you view in the Adventure mode will appear here for repeated viewing. You can also see the credits!
Updates
v1.0.3 - September 21st, 2023
Thanks everyone for all the freak love! You guys got Super Freaks 1 Ultimate Edition to #10 on the SFGHQ site (as of today) and 1.0.1 got 218 downloads!! Here is a big update for the game that fixes a lot of bugs--there were surprisingly few, but I'm glad I caught these. It also has an updated Conveyor Castle song and the ability to open the Reconnect Controllers screen from the pause menu. More updates are being worked on!
v1.1.2 - October 31st, 2023
Thanks everyone for continuing to support Super Freaks 1 Ultimate Edition. 1.0.3 got 98 downloads for a total of 316 before this new version.
Thanks to my friend defnotreal (Go play Mr. Shootem Breaks Out if you haven't) we now have custom characters!!! We call this Freakloader. You can create and add characters with custom sprites and sound effects and they'll be automatically added to the roster (or not, if you add a ! to the beginning of their folder name). We have a Gamebanana modding page as well to facilitate this: Super Freaks 1 Ultimate Edition | SF1UE | Mods & Resources (gamebanana.com)
v2.0 - December 8th, 2023
Surprise, and Merry Christmas! This is the biggest update to the game since I actually finished it a few months ago. Thanks for getting 1.1.2 to 60 downloads by the way!
2.0 features the new Bad Guys Story, and several new characters to go with it. The length of the game is now doubled and surprisingly, it may take you anywhere from 4-6 hours to 100% the full game.
Thanks to JorJoe05, we also now have a Linux version! I have been told that it runs flawlessly on a Steam Deck, and the 16:10 aspect ratio fits the screen perfectly.
v3.0.2 - August 30th, 2024
It's been a year since Super Freaks 1 Ultimate Edition was finished and dominated SAGE, so I'm celebrating with the biggest update yet. The Uncle Swordsman Story is here, with faster paced gameplay, and a set of new bosses to go with it. I love my ability to triple the length of a game somehow!
Also, thanks for getting 2.0 up to 376 (Windows) and 207 (Linux) downloads!!!
Thanks everyone for all the freak love! You guys got Super Freaks 1 Ultimate Edition to #10 on the SFGHQ site (as of today) and 1.0.1 got 218 downloads!! Here is a big update for the game that fixes a lot of bugs--there were surprisingly few, but I'm glad I caught these. It also has an updated Conveyor Castle song and the ability to open the Reconnect Controllers screen from the pause menu. More updates are being worked on!
v1.1.2 - October 31st, 2023
Thanks everyone for continuing to support Super Freaks 1 Ultimate Edition. 1.0.3 got 98 downloads for a total of 316 before this new version.
Thanks to my friend defnotreal (Go play Mr. Shootem Breaks Out if you haven't) we now have custom characters!!! We call this Freakloader. You can create and add characters with custom sprites and sound effects and they'll be automatically added to the roster (or not, if you add a ! to the beginning of their folder name). We have a Gamebanana modding page as well to facilitate this: Super Freaks 1 Ultimate Edition | SF1UE | Mods & Resources (gamebanana.com)
v2.0 - December 8th, 2023
Surprise, and Merry Christmas! This is the biggest update to the game since I actually finished it a few months ago. Thanks for getting 1.1.2 to 60 downloads by the way!
2.0 features the new Bad Guys Story, and several new characters to go with it. The length of the game is now doubled and surprisingly, it may take you anywhere from 4-6 hours to 100% the full game.
Thanks to JorJoe05, we also now have a Linux version! I have been told that it runs flawlessly on a Steam Deck, and the 16:10 aspect ratio fits the screen perfectly.
v3.0.2 - August 30th, 2024
It's been a year since Super Freaks 1 Ultimate Edition was finished and dominated SAGE, so I'm celebrating with the biggest update yet. The Uncle Swordsman Story is here, with faster paced gameplay, and a set of new bosses to go with it. I love my ability to triple the length of a game somehow!
Also, thanks for getting 2.0 up to 376 (Windows) and 207 (Linux) downloads!!!
Credits
Main Developer
SuperFreaksDev
World and Character Design
SuperFreaksDev
Kingnormal
Assistant Programmer
defnotreal (did Freakloader and helped with Bad Guys Story)
Music Composers
philRaco
SuperFreaksDev (well a little bit)
Contributors
EngineerKappa (also did the fancy Sonic Adventure styled booth artwork above!)
Metalefactor (Edibles provider)
JorJoe05
Playtesters and Friends
Heather Flaherty
Kevin Doherty
Kingnormal
Metalefactor
EngineerKappa
Halatnikov
JorJoe05
philRaco
AlmyriganHero
MasterDisaster64
LanceCharleson
Spinycemb
PVic
RummySM
Arrietty
Motor Drive
Riegel25
Miles' Games
NULL3D
Ethervil
Ayleen Seraph
ColonelSandwich
Saturn
Danger Cliff
SuperFreaksDev
World and Character Design
SuperFreaksDev
Kingnormal
Assistant Programmer
defnotreal (did Freakloader and helped with Bad Guys Story)
Music Composers
philRaco
SuperFreaksDev (well a little bit)
Contributors
EngineerKappa (also did the fancy Sonic Adventure styled booth artwork above!)
Metalefactor (Edibles provider)
JorJoe05
Playtesters and Friends
Heather Flaherty
Kevin Doherty
Kingnormal
Metalefactor
EngineerKappa
Halatnikov
JorJoe05
philRaco
AlmyriganHero
MasterDisaster64
LanceCharleson
Spinycemb
PVic
RummySM
Arrietty
Motor Drive
Riegel25
Miles' Games
NULL3D
Ethervil
Ayleen Seraph
ColonelSandwich
Saturn
Danger Cliff