The game's interesting as I think this is the first game to transform a 3d/2.5d game into a VN.
With that said, there are a couple of minor problems (Such as a spelling error and not being able to say no during mission 2)
And the major issue that this game has (So far) is that the last mission can be quite a pain. Not only can you lose even when you cleared all of your cards. But you can also soft-lock the game when neither you nor your opponent can play the card and the deck ran out of cards.
It's a decent effort. But still has some rough edges to make this game good.
With that said, there are a couple of minor problems (Such as a spelling error and not being able to say no during mission 2)
And the major issue that this game has (So far) is that the last mission can be quite a pain. Not only can you lose even when you cleared all of your cards. But you can also soft-lock the game when neither you nor your opponent can play the card and the deck ran out of cards.
It's a decent effort. But still has some rough edges to make this game good.
Mission 2's choices are meant for flavor text, as the situation calls for that to be the case.
As for mission 3, the soft-lock has been fixed. Thanks for bringing this to my attention!