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SAGE 2023 - Demo Éclipse The Cat (SAGE '23 Demo)

Excellent demo...The spritework is really good and the animation is even better in motion.

I like how things are gradually introduced...despite the similar level themes in the first world I was always eager to see what came next

Some of the controls seemed a bit unresponsive, though it's hard to pinpoint it... the popup instructions for each powerup broke the flow of the game I think
ÉtiennePérin
ÉtiennePérin
Thank you ! If at one point you understand what is unresponsive, I'll be more than happy to take it in consideration, I still change stuff in my controls, (yesterday I changed the walk speed and the power ups range for example, not in the demo only in the main game though).

As for the popup instructions... For the capacites like punch / fly etc. I probably won't be able to change that, but for the items (power ups / shield / bomb etc.) I probably can put an option to disable them, I'll add that to my todo list !
Eclipse The Cat is an amazing action platformer that feels very much like a true torch barer of the great titles of the genre from the Genesis/SNES/GBA. Eclipse is such a fun and lovable mascot and the world he inhabits is full of characters who are just as memorable. The art style here is something quite remarkable as well, the characters are really unique and distinct. I can tell the artist/dev had a lot of fun creating them. The levels all feel well crafted and are pleasing to the eye as well. As much as the art and characters are stellar, the real star of this show is the game play. Eclipse is given many abilities gradually through out the game that greatly expand Eclipse's capabilities, without overwhelming the player. I look forward to revisiting this demo once SAGE is finished!
There's a bizarre bug where if you play the game on Medium difficulty, or hover over a save file with the Medium difficulty in the main menu, all sound will completely cut out. I got around it by playing on Easy. Haven't tested it on Hard yet, but still, what a strange oversight.

The sprite work is incredible though, much moreso than I was expecting for a game of this kind. Pretty chill game overall. Looking forward to the full release.
ÉtiennePérin
ÉtiennePérin
Thanks ! The begining is quit chill, but it's getting harder after. Though, my objective here is not to make a "die and retry" game like many games today, the pleasure of the adventure first, I really want that every body can enjoy it.

As for the sound bug, I noticed that, but it was to late, not sure if it's linked to the difficulty, it's more a question of bad luck, sometimes it happen, some players told me that the bug was "auto-fixed" when you get on the map screen (after the prologue), which is logical, that's where I make a lot of sound manipulation). I'll dig that.

Anyway, thanks again for playing it !