Overview
An attempt at making a 2d Silver The Hedgehog game
Feel free to comment if you encounter any issues, bugs or if you enjoyed the game
Controls:
Left arrow/A = Left
Right Arrow/D = Right
Up/W = Psychokinetic Speed
Spacebar = Jump
Down/S + Spacebar = Super Jump
Z/J = Grab All (Can be used on small enemies)
X/K = Psychokinetic Attack
C/L = Grab object
C/L on a green mark = Psychokinetic interaction
V/; = Throw object
Spacebar while in the air = Levitate
P = Pause
Esc = Fullscreen/Windowed
Feel free to comment if you encounter any issues, bugs or if you enjoyed the game
Controls:
Left arrow/A = Left
Right Arrow/D = Right
Up/W = Psychokinetic Speed
Spacebar = Jump
Down/S + Spacebar = Super Jump
Z/J = Grab All (Can be used on small enemies)
X/K = Psychokinetic Attack
C/L = Grab object
C/L on a green mark = Psychokinetic interaction
V/; = Throw object
Spacebar while in the air = Levitate
P = Pause
Esc = Fullscreen/Windowed
Updates
Fixed a mistake in layers
- Silver no longer gets stuck if an enemy is on him.
- Dropped rings fall on the floor now when taking damage.
- Minor changes on Area X in terms of level design.
- "Grab Object" and "Grab All" actions can now grab bullets as well.
- Silver can now walk/run on slopes.
- Psychokinetic Attack no longer requires you to stop
- Tutorial stage added to help teaching the controls a bit.
- The game starts with 5 lives now, instead of 0.
- Silver can now aim before throwing the object he grabs with "Grab Object".
- Minor changes on Area X in terms of level design.
- Reduced the overall difficulty of Area X.
- Added a more optimized build for weaker PCs (STH Optimized).
- Silver no longer gets stuck if an enemy is on him.
- Dropped rings fall on the floor now when taking damage.
- Minor changes on Area X in terms of level design.
- "Grab Object" and "Grab All" actions can now grab bullets as well.
- Silver can now walk/run on slopes.
- Psychokinetic Attack no longer requires you to stop
- Tutorial stage added to help teaching the controls a bit.
- The game starts with 5 lives now, instead of 0.
- Silver can now aim before throwing the object he grabs with "Grab Object".
- Minor changes on Area X in terms of level design.
- Reduced the overall difficulty of Area X.
- Added a more optimized build for weaker PCs (STH Optimized).