Not a bad little game, I thought it was pretty fun and I enjoyed my time with it, it's not perfect tho.
The graphics are quite pleasant and the low poly style works quite well, I like how the main character looks, simple yet recognizeable enough, and I can say the same for the backgrounds and the rest of the characters.
The music is very good, while not super memorable it fits the game and has similar vibes to SEGA games of the period like Sonic Adventure or Jet Set Radio, it works well and I like what's there.
The gameplay is my main problem, the level design is fine, I have no major complains on that, but rather how the character controls, it's hard to make precise movement because for how fast they are, and aiming both your weapon or your grappling hook, it can get really awkward when I try to get enemies that move all over the place. I think a way to fix this would be to either make lock-on controlls or allow me to shoot independently where I am aiming the camera, that way I could use both the grappling hook and the gun better, because honestly using autoaim means that I had to get near the boss, which means taking a lot of damage. Actually on an aside, is there any way to die in the game? I guess if you're out of chips.
Nevertheless I like what the game is going for and I think it would be great if those two things were implemented because I want to see the game improved.
The graphics are quite pleasant and the low poly style works quite well, I like how the main character looks, simple yet recognizeable enough, and I can say the same for the backgrounds and the rest of the characters.
The music is very good, while not super memorable it fits the game and has similar vibes to SEGA games of the period like Sonic Adventure or Jet Set Radio, it works well and I like what's there.
The gameplay is my main problem, the level design is fine, I have no major complains on that, but rather how the character controls, it's hard to make precise movement because for how fast they are, and aiming both your weapon or your grappling hook, it can get really awkward when I try to get enemies that move all over the place. I think a way to fix this would be to either make lock-on controlls or allow me to shoot independently where I am aiming the camera, that way I could use both the grappling hook and the gun better, because honestly using autoaim means that I had to get near the boss, which means taking a lot of damage. Actually on an aside, is there any way to die in the game? I guess if you're out of chips.
Nevertheless I like what the game is going for and I think it would be great if those two things were implemented because I want to see the game improved.
I'll be working on making that clearer in future updates and adjusting the other points you mentioned.