Disclaimer: I haven't finished the game yet. To be honest I hadn't realized it was a full game!
XGA is pretty much Metroid Fusion. The story starts in a similar fashion, the gameplay and the abilities you get are also very much Metroid-like - which I enjoy, given the Metroidvania these past 10 years started to borrow more and more from Hollow Knight that anything else.
I like the open nature of the game, as you are told to go to one sector first, but are free to visit three in the order of your choosing! The character controls well and the exploration feeling is well present, making it a fun and great time for any Metroid Fusion fan (which I am). It is, first and foremost, a Metroid-like and it does that thing very well.
Overall, I'd say that from what I've seen, my biggest gripe with the game is how close to Metroid Fusion it actually is. It's one thing to have a similar setting, but even the sectors seem very close to what Fusion did (Sector 1 is akin to a planet, like SRX, Sector 2 is the forest one, like TRO, Sector 3 is the fire one like PYR). In the end, you might be reminded of Fusion a little too much, but then again, Metroid Fusion came out... 23... years... ago... (Jesus!)
Also not a big fan of the writing? It doesn't flow as naturally as Adam or even the introduction. I'll have to keep playing to have a definitive opinion on that.
I had a great time playing XGA, and though I'd love some more original stuff or a few QoL features, let's not forget this is a free game that seem to have at least around 5 to 10 hours of content. My hat's off to you! And I'll go to the end for sure, probably not before the end of SAGE but I'll keep playing :)
XGA is pretty much Metroid Fusion. The story starts in a similar fashion, the gameplay and the abilities you get are also very much Metroid-like - which I enjoy, given the Metroidvania these past 10 years started to borrow more and more from Hollow Knight that anything else.
I like the open nature of the game, as you are told to go to one sector first, but are free to visit three in the order of your choosing! The character controls well and the exploration feeling is well present, making it a fun and great time for any Metroid Fusion fan (which I am). It is, first and foremost, a Metroid-like and it does that thing very well.
Overall, I'd say that from what I've seen, my biggest gripe with the game is how close to Metroid Fusion it actually is. It's one thing to have a similar setting, but even the sectors seem very close to what Fusion did (Sector 1 is akin to a planet, like SRX, Sector 2 is the forest one, like TRO, Sector 3 is the fire one like PYR). In the end, you might be reminded of Fusion a little too much, but then again, Metroid Fusion came out... 23... years... ago... (Jesus!)
Also not a big fan of the writing? It doesn't flow as naturally as Adam or even the introduction. I'll have to keep playing to have a definitive opinion on that.
I had a great time playing XGA, and though I'd love some more original stuff or a few QoL features, let's not forget this is a free game that seem to have at least around 5 to 10 hours of content. My hat's off to you! And I'll go to the end for sure, probably not before the end of SAGE but I'll keep playing :)
What did you think of the ammo mechanic? Did it make the gameplay more fun, or was it annoying?