Very fun demo. I'll echo what other people have said: Joystick deadzones are a little funky, when I crouch or hold up I'm also moving forward. I think hiding spots are a bit superfluous as far as I can tell, most people will just wanna GO. I think it'd be cool if you add collectibles in those hiding spots which would make it worth it to interact with that whole thing.
Movement feels great, I love the air dash and the wall run. The wall run across the billboard feels very odd though, I could never find a good angle for that one and it moves way quicker than anything else. I didn't see a use for the backflip yet, but it's cool for style points.
Yeah, it was good fun.
Movement feels great, I love the air dash and the wall run. The wall run across the billboard feels very odd though, I could never find a good angle for that one and it moves way quicker than anything else. I didn't see a use for the backflip yet, but it's cool for style points.
Yeah, it was good fun.