Hello! I am new around here, but a few of you might know me from Mario Fan Games Galaxy.
I am starting this project which is mostly an experiment:
Sonic with linear, Mario-esque platforming style.
You still get all of the classic abilities we all know and love, but the pacing will be generally slower
and possibly comparable to that of the master system version of Sonic 1. (You know, the one with the autoscrolling level!)
It is still very very early in development, no name was thought for it yet, or any story or anything really.
But possibly the zone lineup will feature a few genesis classics "reimagined" (maybe each zone could have 4 acts, similar to the world/level system in SMB1) as well as master system ones, of course.
The game is being made in GameMaker Studio using, of course, a Mario engine (Mario Worlds Engine by Gatete, to be exact), which I have modified so Sonic could have his trademark abilities. Sprites are the "Mario-style Sonic" by Neweegee.
aside the super peel-out and spindash I plan to include the insta-shield too. (maybe the drop dash, but probably not)
but yeah, so far it's nothing major, just programmed sonic's abilities in to see how it would work out.
I will keep updating this as I develop it further.
I am starting this project which is mostly an experiment:
Sonic with linear, Mario-esque platforming style.
You still get all of the classic abilities we all know and love, but the pacing will be generally slower
and possibly comparable to that of the master system version of Sonic 1. (You know, the one with the autoscrolling level!)
It is still very very early in development, no name was thought for it yet, or any story or anything really.
But possibly the zone lineup will feature a few genesis classics "reimagined" (maybe each zone could have 4 acts, similar to the world/level system in SMB1) as well as master system ones, of course.
The game is being made in GameMaker Studio using, of course, a Mario engine (Mario Worlds Engine by Gatete, to be exact), which I have modified so Sonic could have his trademark abilities. Sprites are the "Mario-style Sonic" by Neweegee.
aside the super peel-out and spindash I plan to include the insta-shield too. (maybe the drop dash, but probably not)
but yeah, so far it's nothing major, just programmed sonic's abilities in to see how it would work out.
I will keep updating this as I develop it further.