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Fan Game Sonic Explorers

Adam Kareem

Spring Yard Zone
Jul 13, 2018
9
9
113
37
Introducing Sonic Explorers (a fan game) BETA Release!



I've been lurking around here for a while and got inspired by Sonic Utopia and Sonic 2 HD to create a high quality fan game myself.

The idea with this project is to give Sonic the one thing he's been missing since going 3D - excellent controls at high speeds! The thinking is because Sonic is fast he should control like something that's, well, fast (i.e. a mario kart or motorbike). BUT without making a clunky platformer at low speeds. I think I've been able to get it right!

The other challenge with Sonic game design is that since he moves so fast, you have to make enormous levels that players just whizz by. This can be pretty challenging as a developer, so I instead opted to make each Act like a "course" in Mario Kart. This way, levels don't have to be huge for the player to spend a lot of time playing in it.

The last bit is, its still a platformer! To demonstrate this, I've hidden 5 red rings throughout the level (sorta Mario Odyssey Power Moon style). See if you can find them!

Built with Unreal Engine 4 Blueprints.



SHOUTS OUT to my teachers
Mathew Wadstein (the BEST UE4 youtube tutorials around):
https://www.youtube.com/channel/UCOVfF7PfLbRdVEm0hONTrNQ

Virtus Learning Hub:
https://www.youtube.com/channel/UCz-eYJAUgSE-mqzKtit7m9g

HeartBeast Game Dev (on Udemy)

A BIG THANKS to the openly available assets!
Epic Games (engine & level assets) Sonic Unreal Worlds (for Sonic model and animations) : https://forums.unrealengine.com/com...ic-unreal-worlds-open-source-ue4-sonic-engine

Follow the Project!
Twitter: @SonicExplorer
Youtube: https://www.youtube.com/channel/UC1XcA85p56kAKB7DEb_8oGw
SFGHQ Booth: https://www.sonicfangameshq.com/forums/showcase/sonic-explorers-beta-release.145/
 
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Adam Kareem

Spring Yard Zone
Jul 13, 2018
9
9
113
37
Would love to hear feedback from everyone who's played the demo so far.

Thanks in advance!
 

RetroRespecter

Green Hill Zone
Sep 8, 2017
59
13
42
39
I noticed that when you jumped on top of Spikes (I did some research on the hermit crab-like bot's name), you didn't take damage from the spikes on the back of it's robotic shell.