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Fan Game Sonic: Codename BACKSTREET

Discussion in 'Creation Labs' started by DTheHedgehog, Oct 21, 2018.

  1. DTheHedgehog

    DTheHedgehog E Rank Member

    • Messages: 2
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    So, the time has finally come for me to reveal what I've been teasing and such all around- I've been working on trying to make a Sonic The Hedgehog fangame since I got nothing better to do with my time. EARLY DEMO DOWNLOAD LINK[PC]: (here)

    NOTE: This is pretty much a 'walking simulator' as of now, but this demo is for public feedback purposes. What I've stated in the trailer is NOT present, but what I plan to envision for this project as development goes.
    My aim with this is to try and challenge the rather distressing opinions that have currently been going around in the general Sonic fandom; after what reception was taken from Forces and Mania(which only further factioned the fans instead of bringing them together), causing a fair chunk to think that they're superior to SEGA or Sonic Team. Instead, I'm aiming to break away from what fundamentals make a good Sonic game in their eyes and try to show them wrong.

    Now I know- this trailer probably looks crappy, and you're right for thinking that. This game is being made in Unity through SuperSonic68's Bumper Engine, which is fine but can be limiting at times- as well as the fact that the game might be rather rough around the edges due to my abilities(it's my first time trying something out of this calibre.) I hope that this appeals to someone out there- I'm not asking for much. Till then, you can follow the twitter page for developments by clicking here!

    And why not click here to join the official Bumper Engine server, a place where you can share your development of projects you're working on?

    Hope you enjoy what I've been working on for the past two months, and if you have any interest, feel free to share it.
    Last edited: Oct 21, 2018
  2. Nintender

    Nintender You know, that one guy.

    • Messages: 51
    • Likes Received: 12
    This looks decent, have to admit. The trailer gives me an mid 2000s Tony Hawk "American Wasteland" vibe though, lol. Usually open world sonic games don't go so well, but this one does look promising. Hope it goes well, i'm keeping my eye on this one!
  3. DTheHedgehog

    DTheHedgehog E Rank Member

    • Messages: 2
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    Good eye! This project was spurred on by a Tony Hawk hyperfixation after I realised there were more games in the series beyond Pro Skater 3. Underground and American Wasteland's aesthetics really resonate with me!
  4. Rock the Harty

    Rock the Harty I didn't age as well as Sonic.

    • Messages: 4
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    Gotta say this looks pretty rad. I really like the sprite and it's animations too.
  5. RetroRespecter

    RetroRespecter E Rank Member

    • Messages: 31
    • Likes Received: 5
    It's an amazing start. Keep up the good work. By the way, are there going to be separate stories? I sense a Sonic Adventure vibe going on with this.
  6. Prancer

    Prancer Going Nowhere

    • Messages: 31
    • Likes Received: 12
    Nintender 's right, this does have a Tony Hawk's Pro Skater vibe to it. Me and my cousin would've been all over this if we saw this as a released game for the PS2, back when we had one. I can't wait to see what this project becomes.
  7. Pvic

    Pvic E Rank Member

    • Messages: 5
    • Likes Received: 7
    I have a question, is the game going to be *entirely* in the city? I don't have a problem with that, but I'd like to see some more variation.

    For example, having a underground toxic sewer, have a few rural areas with farms / have a countryside, amusement parks, etc.

    Well, I wish a lot of luck to you, not only is the project looking good so far but the concepts are very interesting (reminds me of a one of my childhood dreams, I always wanted a game with like GTA san andreas's map but having sonic control like his adventure counterpart.).