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Sonic 3D looping and dynamic gravity in UE4

Toinho

Press Start Screen
Feb 25, 2019
3
0
6
36
I did this to test some sonic mechanics in 3d, like looping and directional gravity.

 

Toinho

Press Start Screen
Feb 25, 2019
3
0
6
36
I did an update to make the camera rotate just in some specific grounds or gravity fields.

 

Greedy_Raider

Marble Zone
Sep 7, 2018
23
66
93
34
Hey great work! if you'd like an opinion, i feel that the jumps are pretty "Floaty"you might want to make the acceleration higher on the start and while falling go faster to feel better ya know?
:)
 

Toinho

Press Start Screen
Feb 25, 2019
3
0
6
36
Hey great work! if you'd like an opinion, i feel that the jumps are pretty "Floaty"you might want to make the acceleration higher on the start and while falling go faster to feel better ya know?
:)
Thanks! I already fixed that. I Also created a mini stage to test some functionalities.

 

eMorph

Stuck in Marble Zone Act 3
Dec 5, 2019
28
3
13
20
Looks cool! I have just two suggestions, though:

1: Create some visible acceleration based on movement angle (flat speed down hills is a bit unsettling)

2: Implement a rolling mechanic to increase acceleration at the expense of control.

Hope this helps!