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Fan Game Sonic 3D looping and dynamic gravity in UE4

Discussion in 'Creation Labs' started by Toinho, Feb 25, 2019.

  1. Toinho

    Toinho E Rank Member

    • Messages: 3
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    I did this to test some sonic mechanics in 3d, like looping and directional gravity.

  2. Toinho

    Toinho E Rank Member

    • Messages: 3
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    I did an update to make the camera rotate just in some specific grounds or gravity fields.

  3. Gmadador

    Gmadador E Rank Member

    • Messages: 1
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    Wow, that's really neat! Is this all done in blueprints?
  4. Metalsonic3

    Metalsonic3 E Rank Member

    • Messages: 20
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    While Sonic Lost World is ofcourse thing, those gravity tubes really remind me of Sonic Adventure 2, except not broken haha
  5. Greedy_Raider

    Greedy_Raider E Rank Member

    • Messages: 15
    • Likes Received: 6
    Hey great work! if you'd like an opinion, i feel that the jumps are pretty "Floaty"you might want to make the acceleration higher on the start and while falling go faster to feel better ya know?
  6. Toinho

    Toinho E Rank Member

    • Messages: 3
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    Thanks! I already fixed that. I Also created a mini stage to test some functionalities.