Sonic 3D looping and dynamic gravity in UE4

Toinho

Press Start Screen
Feb 25, 2019
3
0
6
32
I did this to test some sonic mechanics in 3d, like looping and directional gravity.

 

Toinho

Press Start Screen
Feb 25, 2019
3
0
6
32
I did an update to make the camera rotate just in some specific grounds or gravity fields.

 

Metalsonic3

Marble Zone
Sep 5, 2017
22
24
73
27
Finland
While Sonic Lost World is ofcourse thing, those gravity tubes really remind me of Sonic Adventure 2, except not broken haha
 

Greedy_Raider

Marble Zone
Sep 7, 2018
22
17
83
30
Hey great work! if you'd like an opinion, i feel that the jumps are pretty "Floaty"you might want to make the acceleration higher on the start and while falling go faster to feel better ya know?
:)
 

Toinho

Press Start Screen
Feb 25, 2019
3
0
6
32
Hey great work! if you'd like an opinion, i feel that the jumps are pretty "Floaty"you might want to make the acceleration higher on the start and while falling go faster to feel better ya know?
:)
Thanks! I already fixed that. I Also created a mini stage to test some functionalities.

 

eMorph

Stuck in Marble Zone Act 3
Dec 5, 2019
21
2
8
16
Looks cool! I have just two suggestions, though:

1: Create some visible acceleration based on movement angle (flat speed down hills is a bit unsettling)

2: Implement a rolling mechanic to increase acceleration at the expense of control.

Hope this helps!