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Hack Egg Factory ReMastered

FireRat

Green Hill Zone
Aug 29, 2017
1
2
13
27

Blast your way through the stage with new art and music! Fight new and improved bosses! Explore the previously unseen area and see the conclusion! The future of the Sonic's world is in your hands...
This version of the game introduces new gameplay features!...

Power of the six shields:
Insta Shield - When used, can destroy bullets and bombs
Blue Shield - Invincibility to bullets, can destroy bombs
Yellow Shield - Rings magnet
Red Shield - Jump Dash
White Shield - Double Jump
Purple Shield - Powerful blast

Controls:
B/C in mid-air - Insta-Shield
Holding A in mid-air - Drop Dash
Pressing A/B/C next to a wall - Wall Jump (will be useful in some places~)
Down+A/B/C - Spin Dash

HardLine Team Staff
Original Idea - SHooTeR
Game Plan - SHooTeR, FireRat, Eduardo Knuckles
Plot - ViruSSoft, SHooTeR, FoxConED (EgorTheCat)
Graphics - Mr.Cat, SHooTeR, Eduardo Knuckles
Program - SHooTeR, FireRat, TheBlad768, FoxConED, ProjectFM
Music - Ivan YO, FoxConED
Level Design - SHooTeR, Mr.Cat
Bosses - SHooTeR, FireRat


Screenshots:


Known Issues:
- 'Jumpy' screen intros.
- 1 chunk has incorrect collision properties.
- Taking a 10 rings monitor while having more than 100 rings will play leftover 1-up song.
- Choppy PSG Noise on PAL systems, introduced thanks to the super dirty tempo 'fix'.
- Song names doesn't display for this version. Time constraints.
- No credits screen. Again, time constraints.
- The Tornado's sprite during the ending may appear too low, or perhaps out screen area.
- (Experimental) Insta-shield turns Sonic invincible to lasers until touching the ground, to ease the boss fight. Judge it yourself.


Rev01 will be released soon. It will include fixes for every item from above spoiler and for any new bugs that get reported during the time span. Some extra content may or not be added (at least from mine part and under agreement) depending the reception.
 
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