don't click here

open source

  1. DFelipeh

    [GameMaker] Astral Physics

    Note: If you want the full framework, use Sonic Astral Engine Astral Physics Astral Physics is a Sonic physics framework for GameMaker 2023+ and GameMaker 8.2 that includes the physics from SAE. This is a feature-less version of SAE designed to only be used if you need a fast and performant...
  2. Surge the Rabbit - SAGE '22 Demo

    SAGE 2022 - Demo Surge the Rabbit - SAGE '22 Demo

    Surge the Rabbit - Demo 1 GET THE LATEST VERSION BELOW Latest version: 0.6.0.3 (September 23rd, 2022) A fun 2D retro platformer inspired by Sonic games and a game creation system that lets you unleash your creativity! We're creating a remake of our previous entry with Open Surge, a very...
  3. Speedy the Rollerskater

    Speedy the Rollerskater

    Speedy the Rollerskater is a 2D platformer game inspired by Sonic 2D games (including the 8 bit ones) made with Open Surge Engine and SurgeScript (both made by Alexander Martins) Features: 7 Zones Boss fights Cutscenes Music from Newgrounds Audio Portal and Opengameart.org Inspired by Sonic 1...
  4. Open Surge: Play & Create

    Open Surge: Play & Create

    Open Surge is a fun 2D retro platformer inspired by Sonic games and a game creation system that lets you unleash your creativity! Official website: opensurge2d.org About Open Surge Open Surge is two projects in one: a game and a game creation system (game engine). It is released as free and...
  5. I Can't Believe it's Not Sonic 1

    I Can't Believe it's Not Sonic 1

    I Can't Believe it's Not Sonic 1 (ICBINS1) attempts to recreate Sonic 1 (Green Hill Zone, at least) faithfully in the Unity game engine while adding some new features. Everything is written from scratch; no pre-made Sonic frameworks here. Best of all? It's all open source, with no paid Asset...
  6. ChaosFusion

    Realms of Mobius 3D

    Realms of Mobius WIP Open Source 3D Sonic Engine Description: Realms of Mobius or RoM for short is a open source 3D Sonic engine that I'm working on. The idea originally was to create a special stage engine that was also open source however lazine...ahem...circumstances and disappointment...