This game is just as good if not better than last year!
pros;
-cassie's portrait art in the char select may have changed and she looks way better now!
-jounal reports now add extra lore yeah!
-enemies have alternative ways to die [sliced with sword or exloded by gun wound
-damn alpha must have some reactor to break out of a containment centre and kill 2 minibosses
-upwards slash mod is awesome
-that ending cutscene is still hype
-cassie's stage before mission 0 song is best song
-cassies ledge grabing gives me smash flashbacks
cons;
-after stage 1; your timeslow mechanic is gone. was that delberate from the reactor overload or a glitch?
-people are mean to cassie, someone hug her
-leaving a jounal entry is the same button as abillity but thats minior
-it's almost the same build as last years but I'm cool with that!
glitches;
-glitch 1; some journal reports help scroll downwards but there's a large amount of blank space
-glitch 2; in cassie's 2nd stage, talking to the guard before opening the door saying 'as i said it's your funeral' I've never met this guard before lmao
-glitch 3; if cassie grapples an enemy near a ledge cassie will stage on the ledge until she jumps
-glitch 4; if cassie talks to someone and an enemy comes by, she'll get hit but still be in dialogue. maybe give her invincibillity while talking?
I really hope to see some more of the relationship between cassie and alpha grow and see more of that character in the ending cutscene.
I have a strong hunch this ending character may be playable after finishing the full game hmmmmm?
but anyways you guys did a bang up job and I wish you guys the best of luck on this game's development!
pros;
-cassie's portrait art in the char select may have changed and she looks way better now!
-jounal reports now add extra lore yeah!
-enemies have alternative ways to die [sliced with sword or exloded by gun wound
-damn alpha must have some reactor to break out of a containment centre and kill 2 minibosses
-upwards slash mod is awesome
-that ending cutscene is still hype
-cassie's stage before mission 0 song is best song
-cassies ledge grabing gives me smash flashbacks
cons;
-after stage 1; your timeslow mechanic is gone. was that delberate from the reactor overload or a glitch?
-people are mean to cassie, someone hug her
-leaving a jounal entry is the same button as abillity but thats minior
-it's almost the same build as last years but I'm cool with that!
glitches;
-glitch 1; some journal reports help scroll downwards but there's a large amount of blank space
-glitch 2; in cassie's 2nd stage, talking to the guard before opening the door saying 'as i said it's your funeral' I've never met this guard before lmao
-glitch 3; if cassie grapples an enemy near a ledge cassie will stage on the ledge until she jumps
-glitch 4; if cassie talks to someone and an enemy comes by, she'll get hit but still be in dialogue. maybe give her invincibillity while talking?
I really hope to see some more of the relationship between cassie and alpha grow and see more of that character in the ending cutscene.
I have a strong hunch this ending character may be playable after finishing the full game hmmmmm?
but anyways you guys did a bang up job and I wish you guys the best of luck on this game's development!
Every time Cassie causes technical issues I create another NPC to bully her. She knows what she did.