SAGE 2020 - Demo Sonic Galactic - SAGE 2020 Showcase Demo

Overview


Hello, and welcome to the page! This page will have a few things written about our project so that you can get a general gist of what's been cooking up!

About Sonic Galactic

Sonic Galactic is a 2D Fan-game inspired by the Classics. Taking a more "Saturn" approach with its art direction, Galactic aims to be a sort of continuation to where the classics left off. Aiming to follow the classics, Galactic features new zones, brand new sprites, and a new character! This energetic mole is more than willing to join the team in their battle against Dr. Eggman!

This has been a fangame under the works for about 3 years, and is currently using Hatch Game Engine, an engine built from the ground up with accuracy perfectly replicating the classics.

Characters:



The group assembles! These 5 are the ones responsible for putting an end to Eggman's plans this time around.


Sonic the Hedgehog: The blue blur filled with attitude, Sonic's always itching to embark on a new venture! With the prolonged absence of Dr. Eggman after their last battle, he starts to gain a false sense of security during his vacation, little does he know of what was to come...

Miles "Tails" Prower: Sonic's closest ally and most trusted friend, this curious fox is always willing to follow alongside Sonic in his adventures! After scanning the badniks that disturbed their vacation, Tails (alongside Sonic) make haste for their source location, Dr. Eggman!

Knuckles the Echidna: The steadfast protector of Angel Island and the Master Emerald. Knuckles quickly caught on to Dr. Eggman's resurfacing with the badniks that attacked Angel Island. None of them coming to target the Master Emerald raised Knuckles' suspicion well enough. Understanding what this meant, Knuckles meets up with Sonic and co. to take Dr. Eggman down for good.

Fang the Sniper: This cunning weasel always has a plan to make himself a bountiful profit (most of them to his detriment...). Fang didn't take too kindly to being abandoned in the Atomic Destroyer by Dr. Eggman, so he's teamed up with Sonic and co. to take him down... for purely selfish reasons and rewards, of course!

Tunnel the Mole: This excitable young mole is adventurous and always up for a challenge! After noticing the abnormalities of Illusion Island caused by Dr. Eggman, Tunnel makes the decision himself to follow Sonic and co.'s trail after deciphering they're to be trusted to get to the bottom of what's going on!


Screenshots and Media:

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Social Media:

If you'd like to keep up with Galactic's progress, you can find us through Twitter! Here's our handle:

Updates

No Current Updates for now

Credits

Credits for everyone who's been involved with this project is in-game!

Latest reviews

This will be my first review of a Sonic fangame.

I played this game after SAGE 2020 and gotta say I am in love with this game due to its art style, gameplay, and new additions of characters that honestly fit in the Sega Saturn game.

Gameplay:
The gameplay is simple yet straightforward for the beginner's level, as it utilizes some of the character's ability, unique enemies (i.e. the enemy that shatters the bridge), and multiple pathways. The new gimmick no one talks about is the vine that moves a character in a slingshot matter. The mid-boss and Eggman boss are actually challenging but not too hard, with the Eggman being one of the most interesting bosses I saw and it's simple (though I think it kinda hard for new players). My only complaint to me is the Combi Ring which didn't show the strange blue ring for some reason.

Characters:
Fang the Sniper: Fang is a pretty nice addition to the team, not having been playable since Sonic the Fighters (though I never played that game either). His ability is to use a pistol that not only double jumps when pressing the Jump twice but also damages enemies which I was intriguing with. Overall, pretty fun character with some funny end clear animation.

Tunnel the Mole: This new character from the roster is actually pretty fun to use and broken (even though I never saw how broken it was). What I mean is his ability to cling on top of any block as long as it is nearby and he can simply dash when unsling which is a very unique thing since no other character can do that. Though this character was a bit struggle for me, it was definitely fun to visit this character.

Presentation:
Overall, the art style is what you expected from a fangame, and it's pretty neat how it represents the Sega Saturn graphics (such as Sonic appearance in Sonic 3D Blast). I also like the new character designs (particularly Tails' idle animations), it fits pretty well with the aesthetics and the zone itself.
The title screen is so clean like Sonic Mania and the main menu is such beautiful though I wish that the Options menu is open (but it's a fangame so).
The music is just better in this game and it's like a combination of Sonic Mania and CD at its best, and my favorite soundtrack from this game is Midnight (Trailer theme) and Tropicano (Verdant Isle Zone Act 2).

Conclusion:
Overall, this is the game that I was not hyped for when I became a Sonic fangame but this game is beautiful, it plays well, and I was surprised that it was developed over 3 years ago. So naturally, this game has great additional characters and soundtrack that I was very happy to come back after SAGE. I give this one 9.6 / 10 for me.
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I Love playing Sonic galactic especialy Sonic,Fang and Tunel i hope next demo comes soon.
RollyPolly
The games amazing, it's super fun to play. The first level is clearly a tutorial level and does a great job showing you how to play. I encountered one glitch, though. When using Fang's pop gun, you can hit broken monitors forever, thus giving infinite rings and lives.

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