I've played the original Sonic Chaos, and as easy as that game was, I found it incredibly fun and a good game to be one of the first games from the series I played. Unfortunately, I don't think the same about this game.
The level design for the first act of Turquoise Hill is okay at worst. At best, it feels like Sonic 1. Act 2 though... I wasn't sure where to go -- the stage kept forcing me backwards along the path I came, and in other parts it wasn't clear where to go. There aren't a lot of enemies there, either. I nearly received a Time Over before I gave up. The Zone hasn't got any truly memorable sections, which is a shame since I remember a couple of sections from the original, even though it's been years since I last played that game. I would've much preferred a straightforward port of the original's layout. It's been like 20-30 minutes since I played this game and I can only remember the areas of the second Act that I had to run through more than once, and maybe another one or two.
The look of this game is alright. The pixel art is impressive, and the spritework is really skilful, but I never liked the aesthetic of Sonic Mania. Arguably a personal preference, but I feel it didn't do justice to the original game it was based on and simply played on nostalgia for Sonic 2. Sonic Chaos had its own distinctive style, and I feel it would be way better if you remastered or even just touched up on the original's look for the sprites. The landscape and backgrounds are really pretty, although the ground and walls look a little too flat and shiny. The music really fits the Zone, though!
I'm sorry if I sounded harsh, but I really want to see this become the best it can be. I don't intend any hate. I'm excited for any new updates and demos, since Sonic Chaos is a game I love, and I wish you luck with it. Thank you!
SPOILERS: I never played the original Sonic Chaos, so this review is gonna be how I viewed the Sonic Chaos remake as a whole.
The Turquoise Hill Level looks beautiful in the presentation and has great multiple pathways to go through but it seems I cannot go through the other tunnel on top for some reason. The best gimmick I see is these spinning thing which launches you in the air with enough speed. The enemies are interesting though I am disappointed about the Hornet enemy, they just do nothing and there are only two enemies in the zone for strange reasons.
As for the bosses, I really like them as a whole. Not amazing, but certainly not hard either (though I'm survived the Eggman boss when out of rings). The physics in the game is good but not great either, because most collision boxes are extremely weird and jarring, including enemies in a small box when I passed through them :/. Also, I'm not a fan of Sonic's Spindash and Drop Dash as a whole, it just feels like a nerfed version but I still like it nonetheless. Tails' gameplay is pretty great, though landing out a flight feels less clunky I supposed?
It was jarring that there is no main menu selection even though the music for the menu select screen is there on YouTube.
The presentation as a whole looks like a Sonic Mania style, which could mean it's a reimagined game, taking place after Mania which was always a treat. The icons and the signpost at the end are amazing, with Sonic's new ending animation looks neat. However, I may discover that the loop animation feels slow in my opinion and the running animations look kinda meh to me.
Is it me or does most Sonic fangame has the best music and this one by fat is the best soundtrack entirely! It sounds and feels like a spiritual successor to Sonic Mania's music.
Overall, Sonic Chaos - Turquoise Hill Demo looks very impressive build from the new engine, Crimson Engie, but it has some weird collision tiles problems, enemy hitbox (not including the Bosses though), and even with these issues presented I think this game would be the best thing entirely as a whole. I'm giving it 8.4 / 10
This demo is really good and I hope that this gets finished. I love how much it reminds me of Sonic Mania. My only criticism is that the speed feels a bit slow but recently I have been playing a lot of Sonic Advance 2 so it could be because of that. Other than that, keep up the good work!
Absolutely fantastic! I love the visuals, I love the music, I love absolutely everything that this game has to offer as of now. I'm also really pleased it's not a Mania mod, so I can play it with no PC version of Sonic Mania needed (because I don't have it). I know the project's been put on hold and everything, but I'm still really excited for the future of this remake. Great job!
This has got to be one of my favorite sonic fangames ever.
The game looks absolutely astonishing: The custom sprites are absolutely beautiful (ie the sonic mach speed sprite), The gameplay is on par with mania, and the music.
Oh my GOD the music is fucking incredible.
While there are some cons (lack of collision sometimes, spikes that you couldn't see coming due to going fast, etc) they are absolutely minimal compared to the pros. This is an incredible sonic fangame- hell this is an incredible game in general; and it's only the demo!
Overall: amazing game, on par with mania. And it bops.