Overview
THIS GAME IS A WORK-IN-PROGRESS
This build may be a bit unstable. This game is subject to change from a fangame to an indie game status in the future.
Sonic and the Mayhem Master is a fanmade RPG game that is based on the Sonic Storybook series. The game offers a new look that fits to the aesthetic of the genre. Enter the world of steampunk, where machines are now in control. Solve cases with your sugar-freak partner, and find out the truth of this mechanical city.
Features
-----------------------------------------------------------
- Explore an unique pre-futuristic world of steampunk, with wacky characters that know how to tickle your fancy (or not).
- Venture through different chapters, each of it has its own mystery and story to share.
- Take control on this multitasking battle system, where the pressure goes on until you drop.
- Battle against a huge array of mechanical foes and engineers as each of them have their own gimmick and style.
- And goofy and witty dialogue! What? Not your type of humor?
Lamp of the Deadly Mist (SAGE Demo)
-----------------------------------------------------------
A new case has arise! It looks like the city's power plant is starting to have some trouble with its robots. Meet Walter, a custodian in charge of the surging factory. Fight your way through the storm, as their electrifying appearance will make you see the light. Engage with the new battle mechanics that this game has to offer.
The second part of the Full-Fix Update is coming soon. I'll try to notify in GameJolt, Twitter, or individually. My apologies for the late report.
Controls
-----------------------------------------------------------
I recommend checking the updates and other information of the game. If you are planning to play it, please be mindful that there is a screen size error that might occur to some people. This might
- WASD - Movement
- E - Talk/Interact
- Mouse1 - Interact/Shoot
- W - Spin Jump
- W+S - Drop Slam
- A-D - Attack Combo
Don't forget to rate the game.
Media
Updates
VERSION (-0.01a)
======================================
======================================
- Added the main boss of the chapter, along with an end sequence for the demo.
- Audio channels has been increased! (i.e. less audio glitching)
- Grammar errors corrected, and such.
- Ozone's Combustion Laser now has a pointer, and a delayed fire rate.
- Additionally, his Atomic Bullet has a bigger hitscan for the cursor.
- Bitter Bread's Butterworth Mine (Phase 02 Bullet) has received some slightly new animations, while lessening the difficulty from its spawn points.
Credits
This game is made by James "Trinitroid" Lising. All the spritework are made by the creator. All of the soundtracks are not officially made.