SAGE 2021 - Demo Sonic and the Elements of Harmony

Overview


ABOUT SONIC AND THE ELEMENTS OF HARMONY

Sonic and the Elements of Harmony, also known as Sonic EOH in short, is a 2D Sonic Fan-game that crosses over with an animated TV series, My Little Pony: Friendship is Magic, by Lauren Faust and Hasbro Inc. It focuses on both classic and modern gameplay elements of a Sonic game and built-in Game Maker Studio 2.3.

SAGE 2020 DEMO RECAP
- Sonic was the only playable character where Rainbow Dash was a follower
- Ponyville Park was the only playable stage
- In-Game dialogues were featured

STORY

The mad scientist, Dr. Ivo 'Eggman' Robotnik, has concocted a new evil scheme in order to bring his dream of the Eggman Empire into reality. Using an ancient spell created by the great Star Swirl the Bearded, that allows for travel through dimensions, Eggman transports himself to the magical kingdom of Equestria and begins his attempts of conquering the peaceful land and enslaving its inhabitants. Sonic and friends, along with the Chaos Emeralds, are unintentionally pulled into the mix when investigating one of Eggman's abandoned bases. Upon arriving in Equestria, Sonic learns that Eggman has set his sights on harnessing the power of six of this world's most powerful artifacts, the Elements of Harmony, to assist in his tyrannical takeover. However, the bearer of the Element of Magic, Twilight Sparkle, manages to use a spell to scatter the elements all across Equestria in order to keep them out of the doctor's hands. Now, with the help of Twilight and her friends, it is up to Sonic to retrieve the Elements of Harmony and the Chaos Emeralds to send Eggman, and his mysterious new ally, packing once again!

PLAYABLE CHARACTERS

SONIC THE HEDGEHOG
Sonic Char Info.png

BUTTON INPUTS
Sonic Input.png


TWILIGHT SPARKLE
Twilight Char Info.png

BUTTON INPUTS
Twilight Input.png


GAMEPLAY

Sonic the Hedgehog


Sonic's playstyle is exactly similar to the boost to win series such as Sonic Unleashed, Sonic Colors, and Sonic Generations. When he does his homing ability without targeting an enemy, he has momentum. The blue blur can not only land in the air but can also do tricks similar to Sonic Advance 2.

Twilight Sparkle

Princess Twilight Sparkle, who used to be a unicorn, now as the Princess of Friendship has the advantage to use her magical abilities to boost and shoot sparks. Twilight can also fly with her wings to reach the heights. Her Magic Spark can be charged by holding the D button, as long as the Magic meter is high.

Ranks

The ranks depend on the following:
- Time of finishing the level
- The number of rings
- The number of enemies destroyed

Screenshots and Media

Title Screen.png

Sonic.png

Twilight.png


SOCIAL MEDIA

2-27646_twitter-logo-png-transparent-background-logo-twitter-png.png discord-logo-png-7617.png

Twitter
Discord

We also have a Gamejolt Page!

Updates

CONTROL SUPPORT

There was an issue on control support when interacting with the NPCs. This only works for Keyboard support.

OPTIMIZATION ISSUES


Due to a high number of assets added into the game, it is recommended you have a powerful PC for a better experience.


BUGS

The following bugs will not be fixed due to the framework compatibility,

- When Sonic gets stuck on the rails during his momentum
How to fix it? -> Press pause and hit the RETRY button

- In Ponyville, once you Pause and Unpause, the assets of the environment swap and results in making the graphics look ugly.
How to fix it? -> Press pause and hit the RETRY button

- Some sounds don't work at the start of the Ponyville level.

Credits

PROJECT LEAD
Goken-San92

CO-LEAD
DynamaxExpansion

PROGRAMMING STAFF
Goken-San92
giga6152

PROGRAMMING CONTRIBUTORS
Komii
SonShadSilver21

LOGO DESIGN
Temzy

Level Design
Goken-San92

DIALOGUE WRITING
Goken-San92
DynamaxExpansion

CHARACTER ARTIST
ABirdyBirdMLP

SPRITES RIPPED
SEGA SONIC TEAM
Dimps
adcoon
zetheskunk
culu bluebeaver
Mr. Spider the Bug
BronyDanceParty
Urimas
Botchan-MLP

COMPOSERS
Deppy
Juice

MUSIC USED
Main Menu (Sonic Heroes)
Ambition! (Sonic Runners)
Spring Emotions (Sonic Runners)
Go Quickly! (Sonic Runners)
Egg Mobile Theme (Sonic Adventure)


VOICE ACTORS
LandyRS - Sonic the Hedgehog, Knuckles the Echidna
Ber Reyes - Twilight Sparkle
DaBitterTea - Miles "Tails" Prower
White888 - Rainbow Dash, Applejack
Songheart - Fluttershy, Rarity
Tiger Lumi - Pinkie Pie
nvstolgia - Amy Rose
Zack Morland - Spike
Skylar Tourai VA - Princess Celestia
Raechel Anderson - Princess Luna
BronyBurningAxe - Discord
Stephen Justice - Dr. Ivo "Eggman" Robotnik

BETA TESTERS
CRAZY GREG FILMS
Komii
JorisJ17
Lance Fire-Heart
STH245
GamerGuyNick

ABH RUSH ENGINE TEAM

SPRITES
SEGA and Sonic Team
Sagiri
Darkbehindflat
Komic
SonShadSilver21
Isma
MajinPiccolo
DanielMania123
and many more


MUSIC AND SOUND
SEGA and Sonic Team
Tee Lopes
Turret3471
Teckworks


OPTIMIZATION AND MINOR SUPPORT
SingleshotGamer
Phantom Radea
Dyrk
Zazon Filipe

SPECIAL THANKS TO
SEGA SONIC TEAM
Yuji Naka
DHX Media
Allspark Studios
Lauren Faust
SFGHQ
Blepcon
ABHMughal
Jacob C Gorham
Elias Z
EbonyTails
SpeedStar
Delta Brony (KingSpartaX37)
Aeon
Arcadus Chapman
EricGrassoVO
Shadarkness
DuskHatter
Axl996
Sparkly_Keys
and YOU!!!

Comments

Let me start off by saying that I really enjoyed this demo! I’ve always wanted an official Sonic and MLP crossover, and this is probably the closest we’ll get to that. I’d like to give y’all some feedback on this demo. I want this game to be the best it can be.

What do I like?
  • The gameplay. The gameplay is fast and fun. I enjoy the Rush gameplay style, and it’s good to see it return here.
  • The voice cast. The actors do a great job portraying their characters. Pinkie Pie and Fluttershy’s actors especially sound close to the official actors. The only one who sounds a bit off is Spike’s actor, IMO.
  • The visuals. The MLP environments look beautiful in this pixel art style. I love the loop-de-loops in Ponyville - it's a perfect combination of the two series. The characters also look wonderful, both in their portraits and in-game.
  • The OST. I really dig the original tracks. The title screen sounds like an anime OP. The stage result screen has a callback to both the MLP theme and the Sonic stage clear theme, which is a nice blend.
What could be changed/improved?
  • The level structure. The stages have long stretches of nothing but a few enemies. In addition, the stages got a little samey for me sometimes. It was difficult to tell where I was in each stage because of a lack of setpieces. I think some added visual landmarks (like trees or unique obstacles/segments) would fix these latter two issues.
  • Twilight’s flight ability. Twilight can fly for far too long, IMO. It’s incredibly easy to skip huge chunks of the level with her flight. Nerfing her flight may be a good idea, as it would bring challenge back to her gameplay. Also, it takes a while to descend once you are ready to land (she’s a little floaty). A quicker descent would be nice.
  • The reused music. I'm assuming that most of the official Sonic music is here as a placeholder. I really liked what I heard of the OST, as I said above. I hope that the stages like Ponyville get their own original tracks.
  • The ground in each level. The ground in each level is plain and has no texture. A texture would be more pleasing to the eye.
Nitpicks lol
  • When Twilight grinds rails, she just sits on them, haha. Maybe y’all could add a different sprite for that?
Overall, I’m super excited to see where this project goes! I can tell it was made by fans of both series.
 

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