Overview
Tic tac toe, 3 years in a row, eh SAGE?
Welcome to the Sondro Gomez: A Sunvoa Story page!
Created by Shane "Sparks" and the team members now known as Cellar Chateaux in collaboration with Simon "Stealth" Thomley of Headcannon, bring you Sondro Gomez: A Sunova Story! This is the first installment in an ongoing series of stories that take place in a realm called "Sunova," as well as its neighboring lands.
In this story, you play as the misfit musician known as Sondro Gomez. This coyote has hit some tough times trying to make ends meet, and his doom might be on the horizon if he doesn't pay his rent to the Masked Man! Now, Sondro is being blackmailed into tracking down the magical, wish-granting Mystic Orbs to halt his debt from getting any worse. With your help, Sondro must scout the land finding enough money and treasures, as well as track down the Mystic Orbs! Now what does the Masked Man want them for...?
The core of Sondro Gomez's gameplay is conceived to be an authentic feeling NES-style game, in a market that's flooded by games that don't fully capture the quirks and limitations of the NES days. The team truly wants to make you feel like you dusted off a cartridge from 1989, and are playing an old title you forgot existed!
"Sondro Gomez: A Sunova Story" is available to play on Windows, Mac, and Linux!
Follow us on Twitter at https://twitter.com/CellarChateaux
Media
Updates
9/4/2020 12:28 PM Central - New Build
9/4/2020 5:37 PM Central - New Build: Has some room palette fixes, a minor collision fix, a working sound test.
9/4/202011:50 PM Central - New Build: Minor tweaks.
9/4/2020 5:37 PM Central - New Build: Has some room palette fixes, a minor collision fix, a working sound test.
9/4/202011:50 PM Central - New Build: Minor tweaks.
Credits
Shane "Sparks": Project Head and Manager
Stealth: Lead Programmer
Mauro "The KKM" Fonseca: Art Direction and Character Design Assistance
Arrietty: Original Programming, Sprite and Level Design Assistance
PixelEric: Sprite Assistance
Big Fat Dynamo: Music and Sound Effects
Stealth: Lead Programmer
Mauro "The KKM" Fonseca: Art Direction and Character Design Assistance
Arrietty: Original Programming, Sprite and Level Design Assistance
PixelEric: Sprite Assistance
Big Fat Dynamo: Music and Sound Effects