This brand new update features several polishes and some new game content! This includes Abandoned Mines Round 1 & 2 as the new level coupled with weapon rebalancing, gameplay polishes and even nicer looking visuals for some levels!
Destructive robots are running rampant across the world! Nadine, an incomplete prototype robot of unknown origin, fights to save the world while searching for her creator.
Prototype N is a 2D shooting platformer. The player advances through stages of tricky platforming, collecting gems, new weapons and other items along the way!
The player is always equipped with their default weapon, the Plasma Blaster, but new sub weapons can be found scattered across the stages. They each have their own unique properities and interact with enemies and the environment in different ways. Try them out!
There are five action-packed levels available in the new SAGExpo demo, including 2 new ones from Abandoned Mines!
In this demo, there are a total of five unique Sub Weapons and one main weapon! You can only carry up to two Sub Weapons at a time and all Sub Weapons share the same ammo.
It does nothing special as its the weakest weapon as its damage output is low and its range is a bit on the short side. However it can be fired rapidly making up for its weak output and its usage is infinite!
This powerful weapon can bust open tougher things such as steel boxes! However, it cannot pierce through enemy shields and its movement is a bit on the slow side. One of its best features is the ability to guide it vertically as it endlessly propels forward.
As the name suggests, Cluster Bombs explodes into a cluster of smaller bombs upon impact. Both it and its smaller bombs can pierce through enemy shields, including seemingly "indestructable" enemies. It's main weakness is the slightly difficult aim and a higher ammo consumption.
This rapid firing flamethrower can tear down enemies fast, but its ammo consumption is a bit on the quick side. What other uses could it have?
A weapon that always moves diagonally. They can do a clean constant hit through enemies and bounce all over the room. They dissipate after a few bounces.
A weapon with a very high ammo consumption. It creates screen-killing lighting strikes when it's launched into the air. Because of it's power, it's rare and can only be found in a few places.
Arrietty - Developer, Programmer, Game & Level Designer, Pixel Artist, Sound Designer, Character Designer, Enemy Designer.
Kapus - Character Designer, Weapon Design Assistant, Enemy Designer
James Landino - Music Composer (Hightop Mountain Round 1)
GreatSpaceAdventure - Music Composer (Main Menu, Stage Clear & Results Screen)
Woofle - Music Composer (Hightop Mountain Round 2 & Molten Factory 1)
Amy Wright - Music Composer (Abandoned Mines 1, original sequence by GreatSpaceAdventure) and SFX Designer.
Mr. Gurtz - Sound Designer
Big Fat Dynamo - Hurt SFX
MugenNimbus - Original Logo Design Draft
Insy Pinsy - Beta Tester
Elly - Beta Tester
DuckGod - Nadine's 2021 SAGExpo Promo Art (taken from the Indie Stars boxart)
Paps/KKM - Nadine's 2020 SAGExpo Promo Art
And everyone else who helped out when I needed! Thank you!!
Additionally, the Controls Manual & Credits are found in the zip file.