General Information
There are Windows and Linux builds for this project. Be sure to download the correct version :)
Mac OS Builds Coming Soon!
Pac-Man SDL
Entry for SAGE 2021
Inspired by Pac-Man Arrangement.
Up to 4 Player Local Co-Op! Play with your friends.
Featuring:
Controls:
ESC: Exit Game
F11: Toggle Fullscreen
Keyboard:
- ARROW KEYS: Move
- Z: Charge Dash
Controller:
- D-PAD: Move
- A: OK
- B: Back
- X: Charge Dash
Special Items:
Mirror: Create a mirror image of Pac-Man that can help you collect dots and eat ghosts?
Roller Skates: Give Pac-Man a temporary speed boost to outrun ghosts
Shield: Temporarily protect Pac-Man from all harm
Stop Watch: Stop the ghosts in their tracks!
Extra:
Find us on itch.io!
Feedback
Please let us know any improvements you'd like to see made to this game in the future.
Technical Details
The game and level editor were programmed in C with the SDL2 library.
To enable Debugging Visuals for curiosity, press the "B" Key on Keyboard.
To skip levels press the comma key on the keyboard.
Art was created in Aseprite and Clip Studio Paint.
Github
Find all the questionable code on github: https://github.com/johnblat64/pac-man-sdl
Mac OS Builds Coming Soon!
Pac-Man SDL
Entry for SAGE 2021
Inspired by Pac-Man Arrangement.
Up to 4 Player Local Co-Op! Play with your friends.
Featuring:
- 10 beautiful mazes
- 6 funky tracks
- 4 special power-ups
- 1000+ pac pellets
- The longer you charge it, the farther you'll go.
- But don't be greedy because you only get 3 dashes - each on a cooldown.
- Use it wisely to save your life
Controls:
ESC: Exit Game
F11: Toggle Fullscreen
Keyboard:
- ARROW KEYS: Move
- Z: Charge Dash
Controller:
- D-PAD: Move
- A: OK
- B: Back
- X: Charge Dash
Special Items:
Mirror: Create a mirror image of Pac-Man that can help you collect dots and eat ghosts?
Roller Skates: Give Pac-Man a temporary speed boost to outrun ghosts
Shield: Temporarily protect Pac-Man from all harm
Stop Watch: Stop the ghosts in their tracks!
Extra:
Find us on itch.io!
Feedback
Please let us know any improvements you'd like to see made to this game in the future.
Technical Details
The game and level editor were programmed in C with the SDL2 library.
To enable Debugging Visuals for curiosity, press the "B" Key on Keyboard.
To skip levels press the comma key on the keyboard.
Art was created in Aseprite and Clip Studio Paint.
Github
Find all the questionable code on github: https://github.com/johnblat64/pac-man-sdl
Thanks for playing!