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SAGE 2022 - Demo Mega Man Shattered Diamond

Overview

1080SDLogo_TRNSPRNT.png

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Mega Man is back along with his rival, Bass! Take control of either character as you take down 3 rambunctious robot masters in this classic-style adventure!

Features
  • An updated art style, featuring high-quality pixel art with smooth animation!
  • Play as either Mega Man or Bass, with a unique second half to each stage for each character!
  • Rockin' 8-bit tunes that'll keep you bobbing your head!
  • A tough-but-fair difficulty!
  • Options to tailor the game for players of varying skill levels!
System Requirements
The game is intended for nearly all Windows systems that can support DirectX11. If you're on a Windows machine and can read this webpage, you can probably run the game! If you can't for some reason, join our Discord server, linked below, and let us know.

Note: If you get a sound-related error when starting the game, or if the game fails to start at all, please download and install the DirectX End-User Runtimes, found here:
https://www.microsoft.com/en-us/download/details.aspx?id=8109
Extract the files into an empty folder, then run the executable in that folder to install them.

Anti-virus note: McAfee is known to throw false positives with MMSD files and may silently delete crucial game data such as the game's .dll file! Make sure to whitelist the game in your anti-virus if you have any issues with important files being deleted.

Story Preview
In the year 20XX, Drs. Rayleigh Dawn and Bortle Dusk have synthesized a miraculous new energy source that crystalizes in form.
dawndusk_valo.png

When exhibiting their discovery at the New Technology Expo, they are set upon by the villainous Dr. Wily! In captivity, Wily forces the good doctors to reprogram their industrial robots into killing machines, powering them up with their new energy source.
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The game opens at a robot factory that Wily's forces have commandeered in order to produce more manpower for their army. Further story details will be added to the game and shared in the future!

External Links
Check out our
Discord, Twitter, and YouTube for more updates!

Note: This game uses Blargg's Game Music Emu, licensed under LGPL 2.1. In accordance with that license, the source code to our implementation, and other functionality in the included DLL, can be found: (https://gitlab.com/team-circadia/mmsd-dll/). Note that it may require some technical expertise to reuse in other projects for now.

Media

You can also find attached on the right an NSF release that previews 20 songs, including all of the songs featured in the demo.

Track listing and song credits:
01: Logo - (littlelamp100)
02: Title - (Golden-Shades)
03: Menu - (littlelamp100)
04: Character Select - (littlelamp100)
05: Stage Select - (Golden-Shades)
06: Stage Start - (CosmicGem)
07: Intro Stage - (littlelamp100)
08: Flurry Man - (littlelamp100)
09: Switch Man - (Threxx)
10: Ember Woman - (CosmicGem)
11: Quarry Man - (Golden-Shades)
12: Jungle Man - (Golden-Shades)
13: Orbit Woman - (Golden-Shades)
14: Tsunami Man - (RRThiel)
15: Breeze Man - (RRThiel)
16: Robot Master Boss - (RRThiel)
17: Stage Clear - (littlelamp100)
18: Weapon Get - (Golden-Shades & CosmicGem)
19: Game Over - (Threxx)
20: Continue? - (littlelamp100)

If you're not sure how to open an NSF file, try one of the utilities linked here: https://www.zophar.net/utilities/nsf.html

Updates

We've made a significant update for the final day of SAGE, v. 1.0.6.1. This update fixes many bugs and makes game design changes based on everyone's feedback. If you've tried the demo already, please re-download it, give it another whirl, and let us know what you think!

Full changelog can be found attached on the right as a text file, or on our
Discord server.

Credits

DIRECTORS
TheSkipper1995, Threxx

GAME DESIGNERS
Freeman
Korby
TheSkipper1995
Threxx

GAME PROGRAMMING
Floogle
HertzDevil
MuF
renex
TheSkipper1995
Threxx

SPRITE ARTISTS
Art
Alm
Caliginous
DangerDoodle
Larnny
NDraxian0
RC
SchAlternate
Valo

GRAPHIC ARTISTS
Karakato
Valo

MUSIC COMPOSITION
CosmicGem
Golden-Shades
littlelamp100
RRThiel
Threxx

Latest reviews

Amazing game! Can't wait to see the rest.
Kind of sticked to the Buster and Rush, but the weapons look neat.
Probably not too difficult since I managed to beat a single level (I took 26 Deaths in total to beat the entire demo)
What makes this game hard is that the stages feel pretty long, and with the default amount of checkpoints, you can die right before one and go ALL the way back to the start! Though there's an option for extra checkpoints (but I'm no chicken!)
Oh I also got 672 bolts. I'd like if you could purchase upgrades from the shop, but if its just items (Lives, Tanks, Beat, Eddie, & Spike Guard) thats fine too.
My time is 1:10:05.
Pyra's Wolf
Pyra's Wolf
oh and im convinced beating any of the bosses as bass is impossible
This has been an enjoyable experience overall, I am impressed by the technical and artistic showcase of this game.
The level look and the graphics are really good, I am happy to see new Mega Man sprites, I actually welcome them, of course the levels and the bosses also do look good.
The controls are solid, no doubt on that and the level design is alright also, with gimmicks that are varied enough to complement the level, the bosses are also brutal but enjoyable.
And last but not least, the soundtrack is a banger, full stop, the songs are good overall and quite memorable.
Overall, I give this game and its soundtrack a Sopa de Jungle Man/10, good job to the team! I hope to see the full game eventually.
  • Like
Reactions: Pyra's Wolf
Technically very competent, shows a lot of promise, but it can be more frustrating than fun at times (particularly with Breeze Man's stage).

My lasting impression, after playing it a couple of hours ago, is definitely positive, I'm willing to forget some of the frustrating moments, as overall, it was a more than decent experience, which is more than I could ever ask for from a free fangame project.

Looking forward to the eventual full release!
G
GrimGames85
Where is the demo link? I can't find a link for most of these games. I did register with the forum, so that shouldn't be it.
T
Team_Circadia

Comments

He asks why the second level shot does 1 damage instead of 2 damage and it seems to me that it is something small or very similar to the normal shot and the 3 third shot looks very big compared to the second one that looks very similar to the second

great game has a lot of potential and I like it I have been following this game for a long time
 
He asks why the second level shot does 1 damage instead of 2 damage and it seems to me that it is something small or very similar to the normal shot and the 3 third shot looks very big compared to the second one that looks very similar to the second

great game has a lot of potential and I like it I have been following this game for a long time
Traditionally, the second level charge shot in Mega Man games deals 1 damage, but is able to pierce enemies it kills (which is the advantage over the uncharged shot). We are emulating this behavior.
 
Okay, well I don't think I came up with an idea while I was finishing the demo, maybe something like the second shot does 2 damage when it hits an enemy, if it kills that the next enemy it hits just do one of damage
even without that or the sprite change the game is still pretty promising
 

Item information

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Team_Circadia
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Comments
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Reviews
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Last update
Rating
4.50 star(s) 4 ratings

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