General Information
Mech Explorer
In a post-apocalyptic world, a mercenary explores the ruins of an underground city,
piloting her mech, in search of her missing partner.
The game is a combination of the Metroidvania genre with elements from other classic franchises that the team is passionate about.
The project was developed in a few months by a team of two people in their spare time and is currently at an extremely early stage.
The purpose of this demo is to test the public's response to the core concept and gameplay.
Controls
>keyboard<
wasd - move
mouse - rotate camera
left click - left arm item
right click - right arm item
f - body item
left shift - dash
spacebar - jump
e - interact
q - lockOn
scroll wheel - change lockOn target/change item while holding 1/2/3
esc - pause menu / change equipped item
hold 1/2/3 - change equipped item with scroll whell
>joystick classic<
left analog stick - move
right analog stick - camera / change lockOn target / change item while holding left/right/up on dpad
LT RT - camera
x - left arm item
y - right arm item
rb - body item
b - dash/interact
a - jump
lb - lockOn
start - pause menu / change equipped item
hold left/right/up on dpad - change equipped item with right analog stick
>joystick modern<
left analog stick - move
right analog stick - camera / change lockOn target / change item while holding left/right/up on dpad
LT - left arm item
RT - right arm item
rb - body item
b - dash/interact
a - jump
lb - lockOn
start - pause menu / change equipped item
hold left/right/up on dpad - change equipped item with right analog stick
Media
Screenshots
In a post-apocalyptic world, a mercenary explores the ruins of an underground city,
piloting her mech, in search of her missing partner.
The game is a combination of the Metroidvania genre with elements from other classic franchises that the team is passionate about.
The project was developed in a few months by a team of two people in their spare time and is currently at an extremely early stage.
The purpose of this demo is to test the public's response to the core concept and gameplay.
Controls
>keyboard<
wasd - move
mouse - rotate camera
left click - left arm item
right click - right arm item
f - body item
left shift - dash
spacebar - jump
e - interact
q - lockOn
scroll wheel - change lockOn target/change item while holding 1/2/3
esc - pause menu / change equipped item
hold 1/2/3 - change equipped item with scroll whell
>joystick classic<
left analog stick - move
right analog stick - camera / change lockOn target / change item while holding left/right/up on dpad
LT RT - camera
x - left arm item
y - right arm item
rb - body item
b - dash/interact
a - jump
lb - lockOn
start - pause menu / change equipped item
hold left/right/up on dpad - change equipped item with right analog stick
>joystick modern<
left analog stick - move
right analog stick - camera / change lockOn target / change item while holding left/right/up on dpad
LT - left arm item
RT - right arm item
rb - body item
b - dash/interact
a - jump
lb - lockOn
start - pause menu / change equipped item
hold left/right/up on dpad - change equipped item with right analog stick
Media
Screenshots