Project Overview
Demo 2 - Test levels and Coco
Demo 1 can be found here (click!)!
Click here to download Demo 2!
The progress keeps rolling! A 2D fangame of Crash Bandicoot series, inspired by the original Playstation 1 Crash games while gameplay-wise closer to the Gameboy Crash games. While not as pretty as the first demo, this one is all about showing new gameplay elements, testing how things work, and just overall seeing how the game runs. Coco, the new playable character with her mini-kart sidescroller levels, is playble for the first time in this demo! The (test) levels here will be scrapped after this demo. Please enjoy the demo! And please let us know of any glitches or bugs!
Windows .exe
Single player
Platformer, slow and fast stages
3 completed test stages with a bonus stage to unlock!
Some custom music, alot of placeholder stuff
Xbox and PS4 controller support
There's a chance PS4 controller won't work as intended, if this is the case please let me know and use alternative methods to play with those controllers
Keyboard layout choices!
NEW DEFAULT KEYBOARD CONTROLS:
Space - Jump
D - Spin
S - Crouch when idle, slide while moving, body slam when mid-air
A - Show HUD when standing still, run faster while moving
Enter/ESC - Pause
You can change the layout from the Main Menu or from the Pause Menu
Screenshots and media!
Bonus Content
Patchnotes for this demo during SAGE:
Before public release:
-Fixed Aku Aku placement issues
-Added PS4 controller support (geez finally, lemme know if it works)
-Made Game Over screen a tad prettier, still WIP though
During SAGE, v1.01
-Fixed Game Over earrape problem
-Xbox controllers shooould work properly now, hit Start in a stage if it doesn't
Before public release:
-Fixed Aku Aku placement issues
-Added PS4 controller support (geez finally, lemme know if it works)
-Made Game Over screen a tad prettier, still WIP though
During SAGE, v1.01
-Fixed Game Over earrape problem
-Xbox controllers shooould work properly now, hit Start in a stage if it doesn't
HOW TO COCO:
- Jumping is important! Jump at the peak of the ramps to gain more height!
- When TNT hits you, jump multiple times to get it off you!
- You don't need to spin every crate type, only the locked crates
Do the crates and how they work confuse you? Check out this
Guide to Crates!
Also on Deviantart!
Note: not all of these crates are used in the demo!
Credits
For news on the game in one place, check out and follow:
https://twitter.com/NipponKawai
Game by:
Metalsonic3
AKA Jargonfox
I also did crate graphics and background/stage graphics
https://www.youtube.com/user/metallipaska3333
https://jargonfox.deviantart.com/
Crash and Coco animations, Neo Cortex icon, wumpas, crystals and gems,
effects, particles, etc. by:
Tyrzi
https://twitter.com/ntyrzi
Original music tracks by:
OzoneOne
Alot of music used as placeholder from Crash Team Racing and Crash Bash!
Thanks for checking this project out!
Please stay tuned for the eventual Demo 3 once Nina Cortex is ready to play!