General Information
NEW TO V6: CYGNAY, Lyle and Antarc now have VS portraits! Plus, minor bugfixes regarding visual glitches in Antarc's midboss fight.
NOTE: Please check the "Known Issues" section for bugs to look out for!
NOTE: Some art in-game, notably VS images, are placeholders.
Welcome to the world of Havoc Fox! The once peaceful continent of Vanalia has fallen victim to the tyrannic rule of its new ruler, and it's up to you to stop him! Havoc Fox is a 2D platformer inspired by the likes of Megaman ZX, Treasure games, and Freedom Planet! Play as either Grey, a sword-wielding, visor-wearing fox, or Venice, a rabbit/dragon hybrid with a faithful (and dangerous) owl companion as you fight your way through the corrupted kingdom of Vanalia to stop its tyrannical king!
Gameplay is subject to change, and some voice lines/ sound effects/art may be missing or incomplete!
This demo includes four stages: Moonlit Cove and Aqua Rocket for Grey, and Miracle City/Autumn Entropy for Venice.
Support us on Patreon: https://www.patreon.com/havocfox
Join our Discord: https://discord.gg/havoc-studios
Wishlist us on Steam!
NOTE: Please check the "Known Issues" section for bugs to look out for!
NOTE: Some art in-game, notably VS images, are placeholders.
Welcome to the world of Havoc Fox! The once peaceful continent of Vanalia has fallen victim to the tyrannic rule of its new ruler, and it's up to you to stop him! Havoc Fox is a 2D platformer inspired by the likes of Megaman ZX, Treasure games, and Freedom Planet! Play as either Grey, a sword-wielding, visor-wearing fox, or Venice, a rabbit/dragon hybrid with a faithful (and dangerous) owl companion as you fight your way through the corrupted kingdom of Vanalia to stop its tyrannical king!
Gameplay is subject to change, and some voice lines/ sound effects/art may be missing or incomplete!
This demo includes four stages: Moonlit Cove and Aqua Rocket for Grey, and Miracle City/Autumn Entropy for Venice.
Support us on Patreon: https://www.patreon.com/havocfox
Join our Discord: https://discord.gg/havoc-studios
Wishlist us on Steam!
DEFAULT CONTROLS (Keyboard) :
Grey:
Arrow Keys - Move/Interact (shops, NPCs)
Z - Jump
X - Melee Attack
C - Shoot (8 Directions)
S - Dash
S (Hold) - Longdash
S (Up) - Upwards Dash
V - Use special move
Shift - Switch special move
Enter - Pause
Z - Advance Text
Venice:
Arrow Keys - Move/Interact (shops, NPCs)
Z - Jump
X - Melee Attack
X (Hold) - Boost Dash
X (Down, Air) - Downkick
C - Shoot (5 Directions)
S - Dash
V - Use special move
Shift - Switch special move
Enter - Pause
Z - Advance Text
Controller Support has been changed since the last demo - we heard ya, we know it was terribly broken! I am hoping this year that it works substantially better than the last, it's been a long-running issue for me. A brand-new engine for controller support has been added that is no longer tied in any way to the keyboard, and it will now detect controllers plugged in after starting the game!
Please note that some things are still off, but mostly when it comes to mapping axes and some Nintendo controllers. Detecting the full range of axes and button types on all controllers is a work in progress, as well as re-mapping character movement.
KNOWN ISSUES
KNOWN ISSUES:
-Grey's voice may have odd mixing
-Possibly janky controller support
IMPORTANT:
-Grey's long dash is currently a bit inconsistent/janky