General Information
The Rocket Engine is a Sonic Engine (or Framework... I guess) for GameMaker: Studio 1 based on the Sonic Advance series, using the Harinezumi Engine as a template, that I've been working on for quite a while now.
Features:
- Mostly Advance 1-accurate physics.
- 4 playable characters: Sonic, Tails, Knuckles and Amy.
- All characters have their respective attacks and maneuvers.
- Chaos Emeralds (variables) are in: Super Sonic is playable.
- Background parallax system.
- Simple to understand: Based on Harinezumi / S8E, which is based on previous GameMaker Sonic engines, so the structure of the engine is pretty much the same.
- Rail grinding like in Advance
- Underwater system
- Capsule system.
Downloads:
You can either get it from this page, or you can download it from GitHub.