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Sonic Advance 4 Advanced SAGE 2023 Demo 2.1.1

General Information

Get ready for an all preference-based way of playing your classic Advance series in modern/classic mix in Sonic Advance 4 Advanced. In this all custom, fast paced game style you will be able to choose your own way of playing at your own way. Fly throughout the stages with your Boost formula or use the SA2 mechanics to do your best in SA4A.

-Note: Homing Target maybe buggy {FIXED}
Current Stage will need Rework for more excitement and is unfinished-

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Latest reviews

Cool Game
Blue Gamer
Blue Gamer
Titan Hamari
Titan Hamari
um, how do i get out of practice mode? i started the game and i can't get out of practice.
Titan Hamari
Titan Hamari
sorry, wrong person
Really great demo, From what's seen so far I have a lot of hopes for the final product. Overall here are my thoughts.

Firstly the game plays great, at no point was I ever frustrated from things feeling slow or from anything feeling off. The game is fast and revels in the fact that it's fast. Even without boost I never felt like it was difficult to build up speed, between boosts and tricks it's incredibly easy to keep the game going fast and like any Sonic game should the better you get the faster you can go. I especially enjoyed many of the mechanics associated with tricks, one of my least favorite things from Advance 2 was how vulnerable you'd be directly after a trick, so it was to my enjoyment to see the bit of invincibility you get after landing. Another great touch from tricking I enjoyed was the tiny bit of verticality you gain from hitting the edge of a platform enough to raise you up after tricking into it, the more I got to trick the more I see the great intricacies into the system and I think it was well worth it. The only real criticism I could think of was that it took me a bit of time to get used to the controls and even on a 4th playthrough of the levels I still found myself constantly pressing the wrong button. Of course I don't think there's a lot that can be done here as every button has it's purpose, but the tutorial helps a lot in helping to get used to the game.

Next to talk about the level design it feels like a boost Sonic game in the best ways, every level really lends itself to replay to try and go fast and explore with each new try, I wonder if Advance and Modern versions of the stage will have more significant differences in the future, but I think giving a penalty of one letter grade to Advance mode is a really neat idea and adds some risk vs reward into the mode. The only criticism I can think of is that Radical Route could feel a bit busy as it was hard to tell where I was, and it was hard to tell what could and couldn't be stood on especially with the Eggman crates, and the rockets would take some finessing to get working sometime.

Boss wise, I thought the boss was ok. It's definitely the most fun I've had with a Sonic Advance 2 style boss, and I think that the game's mechanics do a lot to give you the tools to deal with that style of boss without the annoyance that came with the bosses in SA2, but I felt the way the homing attack interacted with the boss had a tendency to slam you into being hit and flying across the screen. I also thought that the secondary parts of Eggman's ship could've had a health bar that displayed as after repeated homing attacks I tended to break the part and then immediately slam forward as I would hit the button expecting to homing attack again. Also for Eggman's attacks when off screen a small indicator could go a long way in showing that missiles are coming and to get ready to dodge rather than having only a second to react before being blasted by something you couldn't see. But on the whole I thought that the boss was fun and I look forward to seeing what you'll do with other bosses.

Finally just to talk about some miscellaneous things, I really enjoyed the boss conversation as it made the boss feel more fun. I also enjoyed the set pieces in Radical Route the slow fall as the Robots charge out into the level and the rocket coming to pick you up, really made the level stand out.

All in all I think this game has tons of potential and I can't wait to see where the game is next SAGE around. Thanks for the fun time.
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Hermanito13
How can I download
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Reactions: AJbr
AJbr
AJbr
I'm really looking forward to playing. Please send me the download link.
Penuip
Penuip
When I start up the game, it loads a window that really small anyway to fix this?

Comments

Hi, i seem to have a problem where the game loads in a window that is too small to see the game, and there is seemingly no way to make it bigger, is there any way i can fix this?
 
Hi, i seem to have a problem where the game loads in a window that is too small to see the game, and there is seemingly no way to make it bigger, is there any way i can fix this?
Hi so yes there is press F3 or F4 but we have a update versions we are just having some issues with trying to get the game uploaded. The site maybe still under construction and we currently can not upload the game. But you can get the game here at Our Discord Link: https://discord.gg/sn5Mjca
 
Cant Freaking Change to controller. i am pressing space to select it but it WONT WORK. and because of this its almost impossible to play for me
 
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Cant Freaking Change to controller. i am pressing space to select it but it WONT WORK. and because of this its almost impossible to play for me
Try to plugin your controller after you start the game GM has some funny default controller issue. Steam and goggle also have some custom controller setups along with Xxpadder
 
Wow that was fabulous! loved the gameplay, sound system, details and all! I can't believe you managed to cram nearly all of Sonic's moves! He plays so well! The boss was really cool , especially with the dialogue! That was a nice touch! I do wish the platforms were bigger and the homing attack responded to the targets better because it was kinda clunky in my experience! Keep it up! great Job!
 
I found a glitch. On my PC, the game window is too small, and I can't fullscreen. (The game window is about 10 pixels tall, and about 50 pixels long) I don't know how to fix this. Why is this even happening? The game is basically unplayable. (I didn't do anything. I literally just downloaded the game) Well, only unplayable until you remember that f4 is fullscreen.
 
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Wow that was fabulous! loved the gameplay, sound system, details and all! I can't believe you managed to cram nearly all of Sonic's moves! He plays so well! The boss was really cool , especially with the dialogue! That was a nice touch! I do wish the platforms were bigger and the homing attack responded to the targets better because it was kinda clunky in my experience! Keep it up! great Job!
Thank you for the support we will be rebuilding SA4A inorder to fix any and all issues that may have accured during gameplay. See you next SAGE
 
I found a glitch. On my PC, the game window is too small, and I can't fullscreen. (The game window is about 10 pixels tall, and about 50 pixels long) I don't know how to fix this. Why is this even happening? The game is basically unplayable. (I didn't do anything. I literally just downloaded the game) Well, only unplayable until you remember that f4 is fullscreen.
We will be rebuilding SA4A so hopefully this is not a continuous issue thanks for the support.
 
Cant Freaking Change to controller. i am pressing space to select it but it WONT WORK. and because of this its almost impossible to play for me
Hi sorry for the delay we will be rebuilding SA4A inorder to correct issues sorry about that but there is no custom controls for this current demo
 

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