Overview
Summary:
The village of Carrottia is under attack from the wolves (again)... and they have company. It's up to the rookie Bonnie to save the day from this canine menace. Jump, slash and spin through the various tracks to fight back and recover the parts of Carrottia's sacred treasure: The Golden Crest.
BuKnight is a fun and speedy action-platformer mixing the late-90s era mascot fever with the mid-2000s indie game craze. Use your up- and downsmash attacks, as well as the special swirling move to hurl pain at your enemies or to change your momentum and dodge their attacks as your zoom past or towards them.
Stay tuned and enjoy!
Features
Controls:
Arrow keys - Movement, looking- and climbing up and down
X - Jumping
C - Standard attack, holding up and down midair can make it an up- or down-smash
V - Whirling attack, grants invincibility during animation.
P - Pause the game
Esc - Quit
Need more?
Subscribe to my RSS feed on Pawoo for bite sized updates or check out my Toyhouse for BuKnight-related art.
The village of Carrottia is under attack from the wolves (again)... and they have company. It's up to the rookie Bonnie to save the day from this canine menace. Jump, slash and spin through the various tracks to fight back and recover the parts of Carrottia's sacred treasure: The Golden Crest.
BuKnight is a fun and speedy action-platformer mixing the late-90s era mascot fever with the mid-2000s indie game craze. Use your up- and downsmash attacks, as well as the special swirling move to hurl pain at your enemies or to change your momentum and dodge their attacks as your zoom past or towards them.
Stay tuned and enjoy!
Features
- Cute 2D animals in a medieval setting
- Breakneck speed platforming
- Slashy-swirly action
- A password/cheat system
- Two areas with two stages.
- Completely inauthentic retro sound and visuals
Controls:
Arrow keys - Movement, looking- and climbing up and down
X - Jumping
C - Standard attack, holding up and down midair can make it an up- or down-smash
V - Whirling attack, grants invincibility during animation.
P - Pause the game
Esc - Quit
Need more?
Subscribe to my RSS feed on Pawoo for bite sized updates or check out my Toyhouse for BuKnight-related art.
Updates
v0.5.3. is here:
Knights, today is the big day! The Nintendo Community Fan Convention opened its gates and BuKnight is taking part in the fun with the new patch. v0.5.3 introduces a bunch of minor fixes, behind the scenes code cleanups and more. How much more? Here's a scrolling laundry list:
Enjoy!
Knights, today is the big day! The Nintendo Community Fan Convention opened its gates and BuKnight is taking part in the fun with the new patch. v0.5.3 introduces a bunch of minor fixes, behind the scenes code cleanups and more. How much more? Here's a scrolling laundry list:
- Reworked controls input for the cutscene system
- Reworked the inputs for the new side-smash
- Fixed the soft-locks and other nasty bugs in the cathedral cutscene
- You now have a short period in which you can also skip the cathedral cutscene with Enter
- The wolf trooper will now always finish its attack after wound up.
- Switched HammerBuns to be on the opposite side of the bridge, also raised the zipline slightly to prevent cheap shots by those pesky foxes
- Added a proper event for SpearBuns
- Reworked the bell puzzle to be less confusing
- Rebound default controls to Up being Up and and a side-key for Jump (X) as per most of you suggested
- Fixed a bug where if you'd land on a ladder while holding down and up at once Bonnie would glitch onto the top of the latter and climb away
- Fixed some of the objects (such as bombs and catapult rocks) not despawning when falling out of bounds.
- Added an Extra Life item, look for the big spinning golden shields hidden across the maps.
- Switched Esc from instantaneously closing the game to asking you first, before taking you to the exit screen (most of you missed that one).
Enjoy!
Credits
Sound Effects: http://osabisi.sakura.ne.jp/m2/
BGM: http://greentone.ina-ka.com/
Game Maker 8: YoYoGames
Font: Manfred Klein
Special thanks: Zejgar, for all the script magic
...and you, for being awesome enough to read all of these. <3
BGM: http://greentone.ina-ka.com/
Game Maker 8: YoYoGames
Font: Manfred Klein
Special thanks: Zejgar, for all the script magic
...and you, for being awesome enough to read all of these. <3