Did the Aqua lake boss spawn any balls? as they are the key to damaging.
as for some of the level times deaths aside.
how do you approach the levels. are you just exploring or other.
the way the level flow works is imagine you are moving forward and just ignoring any side path that changes...
this is a result of the homing speed. were it to maintain it like in the past results in the player instantly moving at ridiculous speeds
the post dash/homing was actually increased but set to be around their base max moving speed. Drop dash charge time was also decreased, so you don't need to...
Thanks for the feedback, may i ask for clarity on a couple of things, you felt the levels were too big, like how long was it taking? as the levels generally take 2-3min to complete shorter if speed running optimal paths. could be due to getting lost and doubling back. this is something I have...
Sonic Encore is a fan-game that re-imagines the some of the classic levels from Sonic 2D era into a more modern 3D environmental setting. Not only taking visual cues from the classics, It is the intended design goal that the playstyle of the game also feels reminiscent of the classic games 2D as...
Thanks for the feedback I do have some questions that i hope you can answer which will help me improve things'
How specifically are people getting lost?
Part of the zones redesign was to generate an overall direction flow. in that you generally just keep going forward until a choice is needed...
Its a shame but don't give up, I think the best way for me to try and explain its to move forward and don't stop. the level flow has a forward direction in mind. most direction changes are often just a left or right, once becoming more familiar with the levels you can be adventurous. its been...
the characters are still in the testing and testing stage so not much more to say on that.
the squeaking is from the ambient bird noises and a doppler effect don't stress they annoy me to i though i had already removed them from this build fer not ill turn the birds into badniks next chance I...
OK so without goin into too much detail about what i aimed to so with this project, I will at least explain some of these as there is a method to my madness, with some of these,
first 2 images are intentionally sharp not because i wanted to but had to. due to how the framework physics reacts to...
Glad you like it, thanks for your feedback it helps me heaps. I am still tuning the characters stats. with homing im running a knifes edge as due to the momentum it has a flow on effect. i hopefully will nail it in the end
Glad you Like it so far, Blaze Shadow and Tails still need their animations cleaned up, Blaze so far has the most attention as I am tempted to do as Blaze Focused game next, so you can think of me testing ideas in this project, she has a lot of extra details added like her flame effects change...
Dam i didn't know there was such a thing as a quota, normally I would have it on Game Jolt but I was having issues, I will upload to Dropbox as a backup to the back up thanks for bringing this to my attention
I now have my GameJolt version working.
Sonic Encore is a fan-game that re-imagines the some of the classic levels from Sonic 2D era into a more modern 3D environmental setting. Not only taking visual cues from the classics, It is the an intended design goal that the playstyle of the game also feels reminiscent of the classic games 2D...
hmm ill have to think back as there was some issue with using PlayStation controllers, i will look into this and see if i can address it
[EDIT] Actually it does have PS4 compatibility. but for some reason after checking it was disabled. i will make sure this is turned back on.
With this project so close to completion. my goal is to get it out there for sage 22.
however i am only one person with severe limitations.
for me to achieve this I am in desperate need for a competent programmer in C#
the bulk of the game is done most of what's required is looking at some...
I really should just not sure where or how to asks to be honest. I'm also a little cautious too as I've been stung already on this project with some making promises and failing to deliver, or trying to wrangle what they can just for their own needs
been a while since i updated this, but I'm all but done revamping ice cap, both acts are 99% done just some final testing jet is just my test character. and im aware of snow its for performance testing my end as it wont work in builds for some reason
hmm not a bad suggestion. i may have to turn off momentum retention for his homing attacks as a trade of but increase the speed so that its almost instant. As one bit of feedback ive receive a few times is the floatyness of the characters, this is a combination of air time combined with speed...
this is the kind of stuff i want. just a comment with shadow, I think with the level lacking a tutorial to better explain things would helped. as his the thing with his chaos attack, while it behaves like a second homing attack it currently makes him the best to take out enemies as it freezes...
Hi and thanks, there is a waring about performance. that said this build was tested on various spec PCs and a crappy laptop just fine. if your running it on a something better than the 1080ti that I play it on maintaining 80+ FPS it might not be the game.
the specials speeds are relative to the...
hi i have been unable to reproduce, so I i cant remedy, however for some if this happens the first time you try. when it happens if you close the game and restart it it can be eliminated.
A good initial effort with some potential, just some things for you to consider as you continue to work on this,
the are a few adjustments to make within how you have bumper set up that will improve things.
IM not sure if you have increased the player model or moved the camera closer, but if you...
Sonic Encore is a fan-game that re-imagines the some of the classic levels from Sonic 2D era into a more modern 3D environmental setting. Not only taking visual cues from the classics, It is the an intended design goal that the playstyle of the game also feels reminiscent of the the classic...
Oil Ocean is the last, im adding, so there will be 5 zones, Angel island, Icecap, Mystic Cave, Aqua Lake, Oil Ocean, with 2 levels per zone so 10 levels all up. i may add a tutorial level and possibly add a secret level.
yeah man tons to do still need to add badniks rings etc as well as finish coding oil etc
ive been getting a bunch of authorization requests lately from people using odd or education based emails but alot look sus so i've been ignoring them.
um you don't like downloading but want me to give you a link to down load it????
also at this point only the SAGE demo from last year is only available, with all the new stuff and improvements not being available to SAGE this year
but he old one can be found here
Sonic Encore Fan Game by...
I don't know about Interest, as i'm not really pushing this project as its my very first use of unity etc, as you can see how its evolved from my first post. and its just a case of me tinkering and going look at what I've made, perhaps im being modest i dont know, but yeah I think because im not...
it may change it may not, as im trying to stay to the base element from the original but added extra to fill it out , other option is to simply square everything off
Sonic Encore is a fan-game that re-imagines the some of the classic levels from Sonic 2D era into a more modern 3D environmental setting. Not only taking visual cues from the classics, It is the an intended design goal that the playstyle of the game also feels reminiscent of the the classic...
the rails ive been trying to get icicles on them as it was my original idea, but its more of a case of me fighting with spline mesh,
one thing i have done as i'm nearly finished Act 2, is in that vid above where act 1 end is actual also where Act 2 starts
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