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  1. Interview with Pizza Tower Guy - Pizza Tower

    Interview with Pizza Tower Guy - Pizza Tower

    SAGE 2019's line up of indie games has been a welcome addition to the event. One such game making the rounds with a lot of fanfare is Pizza Tower, an aesthetically wild platformer carrying the spirit of the Wario Land games. The lead developer, known simply as Pizza Tower Guy, put together a...
  2. Interview with Stealth - Vertebreaker and Methyl

    Interview with Stealth - Vertebreaker and Methyl

    The latest line up of games at this year's SAGE has seen an astonishing number of indie titles. Not least among them is a small demo called Vertebreaker, headed by Sonic Mania's own Stealth. Vertebreaker shares a team with the Sonic Chaos re-imagining which we saw at last year's SAGE, with...
  3. Great Lange

    SAGE 2019 - Fan Fiction Reading with Andross and Friends!

    The fan fic reading crew get together for another year to read Sonic fan fictions of dubious quality, along with Adam and Dom of MAGFest once again providing their complimentary fancy. This time around we do a reading of Tails' Birthday and Hunger Pains. Join Adam, Dom, Erika, Dave K, Neo...
  4. Everviolet - Birthday Demo

    Everviolet - Birthday Demo

    A short level demo of Everviolet made for PicsAndPixels' 2016 birthday. Everviolet is a concept for a Sega Genesis style platformer featuring Autumn the Cat. Concept, sprites, and animation by PicsAndPixels Programming, music, sound, and a bit of spriting by Lange Controls: Arrow keys: Move Z...
  5. Great Lange

    Comment by 'Great Lange' in item 'Sonic Utopia Early Demo'

    An account is not needed to download the game.
  6. Great Lange

    Reply to review by 'Great Lange' on item 'Sonic Utopia Early Demo'

    Yes you can. The game supports both joystick and mouse for camera control.
  7. Great Lange

    Little Question Thread

    Yes. There's already a bunch of examples of non Sonic games on the showcase.
  8. Great Lange

    Little Question Thread

    There's two edit links on the submission page. One can be found in the top right under "item tools" and the other is near the bottom.
  9. Great Lange

    Feedback Thread

    All SAGE entries are reserved until the event goes live on August 25th.
  10. Great Lange

    Little Question Thread

    If you have a minor question that can be answered in a post or two and doesn't require a discussion, please ask it here instead of making a thread for it. If your post doesn't get an answer, it probably means nobody has one.
  11. Great Lange

    Where can I go to ask for help on fangame

    I don't know what made you think this was allowed but it's not. Making a second recruitment thread when the first was locked is even worse. This is a warning. And I'm going to give you advice on the topic. Recruitment like this is typically frowned upon anywhere because you're making an empty...
  12. Great Lange

    chao sprites

    No good. This is a help thread and a repeat. You also need to learn how to write better.
  13. Great Lange

    Who wants to help me with a Sonic Fangame? (Sonic Smashers)

    Hello Kevin. We don't allow recruitment threads. You can ask for help if you have a project thread that meets the minimum guidelines. Please read the rules.
  14. Great Lange

    Fan Game Sonic Utopia

    No difficulty modes, the game will be as is. Difficulty can vary depending on how you play. All ideas are subject to the same discretion. I only apply what I consider is good and works well. I prefer sticking with my own for cohesion and to try and prove my own concepts, and I prioritize the...
  15. Teabat - Batday Demo

    Teabat - Batday Demo

    A short game by me and PicsAndPixels for Tpot's birthday. Made in the style of a Commodore 64 game. Great Lange - coding, music, sound PicsAndPixels - sprites Controls: Enter - Start Arrows - Move left and right Z - Bat Q - Sleep
  16. Great Lange

    Post Your Screenshots Thread

    It was made clear in the very rule I quoted to you. If you already have a valid thread for your project, you can make a post asking for help in that.
  17. Great Lange

    Post Your Screenshots Thread

    @HyperSonic Fan Your recruitment thread being locked did not mean "go make a recruitment post on another thread". This is a warning.
  18. Great Lange

    Fan Game Sonic Utopia

    It's not a matter of realism. It's both a measure of control and challenge. It would be much worse to control Sonic if he could make hairpin turns at any speed. Wanting to make sudden turns is more so an issue you're having with the demo's level design. That said we're trying out a drift...
  19. Great Lange

    Sonic Worlds Bacon 1.0

    The problem is that by calling it 1.6.0, you're taking the official release title, so I'm asking you to please change the name.
  20. Great Lange

    Sonic Worlds Bacon 1.0

    Hey BaconEgg, welcome. It looks like you may have added some good features to Worlds, but understand that it's officially maintained by certain people, and they determine version numbers with official releases. You're welcome to release your own branch under a different subtitle (like "Simple...
  21. Great Lange

    Comment by 'Great Lange' in item 'Sonic Utopia Early Demo'

    This is the original page for this game. I don't know who or what you're talking about. My name is right there in the credits in the game.
  22. Great Lange

    Question About SAGE Rules

    The same moderation guidelines apply to showcase submissions outside of SAGE. We've determined using assets here and there will be fine, what we don't want to see are significant or full on recreations of Mania content (eg a level right from Mania using all the same sprites, objects, music...
  23. Great Lange

    Question About SAGE Rules

    Sega decided to be cool with us making fangames. We respect this by trying not to step on their toes. This means we avoid anything that would be significantly infringing to their franchise rights or ability to profit (eg monetizing a fangame). Given Sonic Mania is fresh out of the oven and in a...
  24. Great Lange

    Fan Game Sonic ReMaster System

    This is a wonderfully dedicated and thorough foray into the fangame scene and a great project thread opening post. I hope others take after this example, and please do stay with us and continue.
  25. Great Lange

    Fan Game Sonic Utopia

    I'm sure a lot of that is due to unfinished and faulty controls. Unity's native input doesn't handle the joystick smoothly and there tends to be a delay when you try to steer Sonic in tiny amounts resulting in sudden jumps to angles a bit farther than desired. Proportions for size and movement...
  26. Great Lange

    Fan Game Sonic Utopia

    No comment. There will be six zones in the main game, and they won't be divided in acts; one level that goes straight to a boss. Main reason for this is project scope and technical challenges with dividing zones into acts. There will be things from the classics returning to some extent but I...
  27. Great Lange

    Fan Game Sonic Utopia

    https://twitter.com/GreatLange/status/931424461441527808 Character art of Sonic by tripplejaz:
  28. Great Lange

    Fan Game Sonic Crisis: Twilight Relevation

    There's a conflict here concerning this fangame. https://www.sonicfangameshq.com/forums/showcase/sonic-crisis-twilight-revelation.49/ This SAGE 2017 submission has the same title and logo, but was submitted by someone else. You comment on it saying they are stolen, which the submitter replies...
  29. Great Lange

    Fan Game Sonic Utopia

    Main reason I've spent so much time on R&D is to come up with as ideal a solution to modeling as possible. I don't like having to deal with static models and either endless pieces or meticulous hand modeling for elements that are not necessary, it makes level building rigid and clumsy...
  30. Great Lange

    Fan Game Sonic Utopia

    I can't really describe modeling rates since the time I spend on them varies and there's a broad range of complexity between models, but generally I can model quickly. The badniks for the demo were modeled, rigged and animated in about 3-4 days. I'm very unsatisfied with the level modeling in...
  31. Lara Underground Boom

    Lara Underground Boom

    Thrills and spills await you in this epic quest, where you play as Lara-Su from the esteemed "The Lara-Su Chronicles" comic book series (copyright Ken Penders), and must rescue Ken Penders who has been kidnapped and held hostage at the evil Ar'chi Castle. Discover your destiny in a diva'ous...
  32. Great Lange

    Fan Game Sonic Action Project

    Oh this looks good, please continue.
  33. Great Lange

    Fan Game Sonic Rebirth

    【5】Guidelines for Fan Games/Hacks Threads 5.1 - You must provide substantial proof that your project actually exists. Once you have at least a couple of screenshots, you're free to create a thread for your project.
  34. Great Lange

    Fan Game Sonic Utopia

    Most of those odd bugs are no longer relevant since for the most part the code from the demo has been scrapped and the engine has been rewritten. The rest are issues with and missing parts of physics that are being addressed as it progresses. Well, if I just went and made the other objects...
  35. Great Lange

    Fan Game Sonic Utopia

  36. Great Lange

    Fan Game Sonic Utopia

  37. Great Lange

    Fan Game Sonic Utopia

  38. Great Lange

    Fan Game Sonic Utopia

  39. Great Lange

    Fan Game Sonic Utopia

  40. Great Lange

    Fan Game Sonic Utopia

    Going to cross post some significant posts and write ups I did on the Retro thread. Nice to have it here too for integrity, provide insights and may answer some questions.
  41. Great Lange

    Post Your Screenshots Thread

    Oh that's not bad. The hands and quills look a bit small. The topology on the head needs to be cleaned up, it's causing shading artifacts. Check the skin weights on the legs, they're flattening when bent.
  42. Great Lange

    Fan Game Sonic Utopia

    I'm not familiar with the Steam controller and far as I know no one on the team is. It's not something I'd want to prioritize as controllers like Xbox 360 and PS4 are the standard. Ideally the game should be able to be played well on a traditional analog controller, as requiring something...
  43. Great Lange

    Fan Game Sonic Utopia

    I don't think there is anything I can do unfortunately, but it will likely be pushed away as new things are released. I opened the site and there's no safety warning. It seems to just be a sketchy freeware games site that shamelessly takes games from around the internet and re-hosts them...
  44. Great Lange

    Fan Game Sonic Utopia

    The auto cam will be better at orienting towards Sonic and the player's desired direction. Aside from that, there will be an instant rear centering button for the camera. You can also manually rotate the camera around along with Sonic, albeit a bit trickier, still very doable. There will be more...
  45. Great Lange

    Fan Game Sonic Utopia

    Not going to spoil any stages yet. Concept art and trailers down the road will have some teasers.
  46. Great Lange

    Fan Game Sonic Utopia

    Yes. I'm not fond of it much and aside from it being largely obsolete I think it has even less of a place in this formula than it would in a new 2d Sonic game. Checkpoints will suffice, and the game will not be without a new powerup.
  47. Great Lange

    Fan Game Sonic Utopia

    I want to avoid any extraneous HUD elements. Part of Sonic's game design is communicating elements of the world naturally. This is very good for immersion. For example, the classics don't give you indicator arrows or reticles or warning texts or anything like that. It communicates things with...
  48. Great Lange

    Fan Game Sonic Utopia

    Adding characters is a much loftier notion than it might seem. Making character models, rigs and animations are the most demanding assets to create aside from the levels themselves, but besides that, the game has to be worked around them and their unique traits and abilities. This can multiply...
  49. Great Lange

    Fan Game Sonic Utopia

    Yes, Sonic won't be as comparatively small as he was in the first demo. Mura's improvements to control and camera help with that.
  50. Great Lange

    Fan Game Sonic Utopia

    I've already well considered the issue of monitors. I really don't want to change that design despite the visibility issue. In most cases, I'll be able to place the monitors in ways their screens will be easily visible when approached. Sonic's model will be updated. I want to keep it relatively...