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  1. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Blast Next'

    Any chance of a Linux build?
  2. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    Taken a look at Sharb's Godot 4 engine? https://github.com/Techokami/SonicWorldsNext
  3. Sslaxx

    [Godot] A Classic Sonic Physics Framework [HedgeGodot Engine] (W.I.P)

    This is a fork of Marmito's Sonic code. It appears to be discontinued (last updated August 2022); looking at https://github.com/Techokami/SonicWorldsNext Sonic Worlds Next by Techokami instead may be more useful; it also has an in-progress Godot 4 branch.
  4. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Worlds Next (Godot 4.2 update)'

    The link's 404-ing. Have you set the repo to be public? It's not showing up on https://gitlab.com/ryanhedge1
  5. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Worlds Next (Godot 4.2 update)'

    Is this a fork of Marmito's code? Also, what's the license for the code?
  6. Sslaxx

    Comment by 'Sslaxx' in item 'Forces of Mobius (Final edition 2021)'

    The empty maps, frustratingly all-too-common "random encounter" battles and almost entire lack of Sonic styled music (compare this to SatAM RPG, which at least makes the effort to use versions of the cartoon's OST) mar what is otherwise a decent playing experience, I find.
  7. Sslaxx

    The SAGE 2021 LINUX REVIEW!

    That would be much appreciated. The Windows version works with WINE only for a few minutes before crashing out with an OpenAL error message. Also, I use the mainline WINE branch and compatibility - so far - hasn't been too bad, though I've only stuck with 2D games as yet, other than for Sonic...
  8. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Riders X'

    Any possibility of a Linux build?
  9. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    Well, looking at the code, I'm interested to see you're not using any of the existing kinematic/rigid body physics stuff. Just Area2D? What led you to that approach? The "magic numbers" in the code need explaining, and sometimes the code uses radians, others degrees. Could be useful to...
  10. Sslaxx

    Fan Game Sonic Totem V2 - @SAGE 2021!

    Looking pretty different to the first iteration of the game! Shall be very interested to see how it plays.
  11. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    What license?
  12. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    See it's now on Godot 3.3... Linux binaries, please?
  13. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    Bring it to the Godot Discord. Also: https://github.com/Sslaxx/Godot_Sonic_Engine - I dunno how much use this may be, if any of it (it never got anywhere near as close as you did, for a start), but there's HUD and checkpoint code that may be of use? Feel free to rip it out (or rip on it) at...
  14. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    There's also a GDSonic apparently. Hope this one is still ongoing.
  15. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    I wouldn't worry too much about accuracy, either. The "feel" of the game is more important. Does it feel fast? Controllable? Fun to play? These questions matter, not the exact pixels the player character needs to move to accelerate.
  16. Sslaxx

    [Godot] Modern 2D Sonic Engine (WIP)

    Show it on the Godot Discord server. Would be worth releasing the code, too. Is this using Marmito's Sonic Physics code at all? I note that there are very few Sonic fangames using Godot. Sonic Relighted and Risemack's 2.5D demo are the only other things that come to mind. So yes, this is worth...
  17. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic the Hedgehog RPG: Entropy'

    LOVE's nice, but not really a stable platform - for example, the version Ubuntu comes with is incompatible with the version used to make this game.
  18. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Relighted'

    Hey! Post about this on the Godot Discord! Also, if you guys post on Twitter, use the #GodotEngine tag there, lets people know about the engine.
  19. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Wild'

    Works as expected! I do pretty much all my work with Godot using Linux. Can't test the macOS build, though I do know some Mac users around.
  20. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Wild'

    Any chance of a Linux build? Nice to see more use of Godot!
  21. Sslaxx

    Fan Game Sonic Totem V2 - @SAGE 2021!

    Physics is... not the easiest thing to replicate. Don't worry about the SPG, far too many people treat it as an absolute. More important that the game's fun to play, "accuracy" to the guide be damned. I'll be interested to see how this progresses; if you can make a Linux build that'd be great...
  22. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Advance Revamped: DEMO 2 (SAGE 2018)'

    I like the touch with the pinch music for the zone boss, very nice.
  23. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Cosmic Eternity [SAGE 2018 DEMO]'

    Any chance of Linux or macOS builds please?
  24. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Islands (SAGE 2018 Demo)'

    Any chance of a Linux or macOS build?
  25. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic On Rush'

    Works with WINE under Ubuntu Linux 18.04 64-bit... all I can really say about this.
  26. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic AGES SAGE 2018 Alpha'

    Thank you for the Linux build!
  27. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Advance Revamped: DEMO 2 (SAGE 2018)'

    Works with WINE under Ubuntu 18.04 64-bit.
  28. Sslaxx

    Review by 'Sslaxx' on item 'Sonic Advance Revamped: DEMO 2 (SAGE 2018)'

    Saw SAGE 2018 is up, and this was the first one I want to try. Plays a lot like Sonic Advance 1 indeed! Noticed a few Genesis-era sound effects in there - honestly I'd love to see an modern style Sonic 1 (or a classic styled Sonic Advance 1) or replace all the music and sound with Mega...
  29. Sslaxx

    Fan Game SONIC PROJECT S

    Looks pretty unique amongst all the other Sonic fangames out there, nice job!
  30. Sslaxx

    Flickys Engine

    As this is LOVE/Lua, any chance of a platform-independent .love file? Also, which version? It would be, on the whole, to specify in the first post what you're using to make the engine with.
  31. Sslaxx

    Fan Game Sonic Utopia

    Utopia's potential is more interesting to me than increasingly stale articles about it.
  32. Sslaxx

    Fan Game Sonic Raiden

    Was wondering when you were going to post this one here. Good luck with it!
  33. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Districts'

    Thanks for supplying a Linux build!
  34. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic Islands (Very Early Alpha)'

    Linux builds if possible, please?
  35. Sslaxx

    Comment by 'Sslaxx' in item 'SONIC THE HEDGEHOG [SAGE 2017 DEMO]'

    Any possibility of a Linux build?
  36. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic AGES SAGE 2017 Alpha'

    This build works as expected.
  37. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic NG (SAGE DEMO)'

    Is this Neo Genesis?
  38. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic AGES SAGE 2017 Alpha'

    Linux gamer, here. Be happy to test them.
  39. Sslaxx

    Comment by 'Sslaxx' in item 'Sonic AGES SAGE 2017 Alpha'

    Seeing as this is in Unity, any chance of Linux or Mac builds?
  40. Sslaxx

    Game Yan's World

    What'd be interesting is if that bad guy gave you more time if you defeated it.
  41. Sslaxx

    Thoughts on IDW taking over Sonic Comics?

    No Ian Flynn to back up their use (and can't argue continuity of publisher or license in any case), legal issues with Penders et. al. and other general confused ownership issues, hostility from certain parts of SEGA - if the old SatAM characters are allowed to be used in any capacity...
  42. Sslaxx

    Game Yan's World

    Looks an interesting choice of colours there. If anything gets released it'd be interesting to check out!
  43. Sslaxx

    Fan Game Sonic Overture [2014 Demo Available]

    Be very interesting to compare future versions of this to the 2014 demo! Hope it turns out well for you guys.
  44. Sslaxx

    Post Your Screenshots Thread

    @P3DR0 - a certain hedgehog doesn't look too happy, does he? Heh!
  45. Sslaxx

    Fan Game Super Mario Flashback

    How does the new engine benefit the game?
  46. Sslaxx

    Fan Game Unlimited Trees' Sonic 1 - SAGE 2017 Demo

    Tried going into either the "win32" or "win64" directories and running nw.exe directly?
  47. Sslaxx

    Game Project Waffle (Name not final)

    So what's the story with the mask-wearing protagonist?
  48. Sslaxx

    Feedback Thread

    Thinking we could do with an award for using the secure site instead of the vanilla http:// one?
  49. Sslaxx

    Fan Game Sonic Utopia

    I suppose a more accurate take on that question would be "Will Green Hill Zone's tropes be in the final version"?