Recent content by Tpot

  1. Teabat!

    SAGE 2020 - Demo Teabat!

    Notice! Please download from ! The guardian bat of Camomile Forest is awoken by a plethora of spooks stealing all the tea! No option but to take chase and restore the forest! Flutter around a big seamless world, bopping ghosts and collecting tea in style on your...
  2. GameMaker - Voxel-Based 3D Renderer

    GameMaker - Voxel-Based 3D Renderer

    A simple voxel-based rendering engine for GameMaker Studio based on the guide @ Includes both hardware and software implementations, and a few essential features. Credits: Guide : Background: Branmarker 2 - D.O...
  3. Teabat! - XMAS 2019 Demo

    Demo Teabat! - XMAS 2019 Demo

    A little bat who is sworn to protect his forest of tea is awoken by a strange invasion of spooks! Flutter around a big connected world, bopping ghosts and collecting tea on your way to solve the mystery! There's 66 teapots to collect across the world, collect as many as you can! (you'll need...
  4. Cathoder - CRT Shader

    Cathoder - CRT Shader

    Features: - Texture-based shadow maps (pixel arrangement/style) - Plenty of phosphor display types (ie. Color, Monochrome, Amber) - Multiple preset assets for specific CRTs (ex. PC monitor, Trinitron, vintage) - Composite/RF color bleeding & rainbow banding. - Overscan and configurable...
  5. Tpot

    Comment by 'Tpot' in item 'Sonic Chaos - Turquoise Hill Demo'

    We haven't noticed any corkscrew issues, we'll do some testing and check it out. As for the loop, one of the tiles is a bit off, should be fixed by tomorrow. The steeper slopes is somewhat by intention. The physics are ported from the genesis games where angles are assigned to slopes, and not...
  6. Tpot

    Comment by 'Tpot' in item 'Sonic Chaos - Turquoise Hill Demo'

    We've gotten similar complaints with slow downs, we've heard people say the issue is fixed by disabling anti-virus, but we really don't think people should be having to disable anti-virus to further enjoy our game, so we're looking into it. We suspect it's because the game is made in a custom...
  7. Tpot

    Comment by 'Tpot' in item 'Sonic Chaos - Turquoise Hill Demo'

    There's no analog support at the moment. It was planned but we forgot due to time restraints. We're working on another update, and may be able to throw in some analog support before we finish it up. The update we're working on also fixes the music bug, and various issues with tunnels. Tails...
  8. Tpot

    Comment by 'Tpot' in item 'Sonic Chaos - Turquoise Hill Demo'

    That's odd, it does have controller support, but we have had reports of some controllers not working, and we're looking into it.
  9. Tpot

    Comment by 'Tpot' in item 'Sonic Chaos - Turquoise Hill Demo'

    Here is fine, we're keeping track of bugs from various sources. The act 2 boss fight crash seems to be fixed, the fix should be out by tomorrow , alongside a few other things (including some level collision problems)
  10. Tpot

    Favorite version of Sonic?

    For me, it's Saturn-era Sonic. But to be more specific, the design from the Sonic Screensaver and JAM art. Can't go wrong with brown eye reflections. lol
  11. Tpot

    Comment by 'Tpot' in item 'Sonic MAX'

    This engine was released 3 years ago, the script errors are because GMS removed functions that MAX relied on.
  12. Tpot

    Post Your Screenshots Thread

    Working on the first romhack.
  13. Tpot

    [GameMaker: Studio] Sonic MAX Engine

    First of all, Sonic MAX has not been updated in years, it's only being posted here because it's still relatively commonly used. It has been (and will especially soon be) superseded and/or succeeded by other engines And the 2nd bug isn't really the fault of MAX. It's because it was made in a...
  14. Tpot

    [GameMaker: Studio] Sonic MAX Engine

    Sonic MAX is an open-source Sonic engine made in GameMaker Studio. The main purpose with this engine is to be as accurate as possible to the classic Genesis games, while allowing for as much customization as possible. Sonic MAX is designed to be efficient and easy to use with many flags for...
  15. Sonic 1 (SMS) Refreshed Sprites

    Sonic 1 (SMS) Refreshed Sprites