Sorry, I posted this on Twitter already, forgot to update here.Oh, yeah, I almost forgot. Can be the remastered OST uploaded to any cloud storage so everyone can download it? GalaticG's link doesn't work anymore (and it was incomplete anyway) @Eukaryot
Possibly yes. But that doesn't have a high priority at the moment.can there be a super peel out...?
Same here.Eukaryot, can you make a auto updater.dll? would be nice
The new version should fix these two bugs already. :)Firstly, if sonic tries to go super-sonic on the same frame that he lands on the ground, he will be stuck in a walking animation and will not transform into supersonic... he is stuck like this until the timer runs out or the player quits the game.
Secondly, a similar bug occurs when Sonic, holding onto Tails in Tails Assist mode, runs into some sort of fan (experienced once in Zone 2 act 2)... sonic will freeze in the air unable to move or be interacted with by tails until tails lands on the ground, which seems to wake the game up and free sonic from his temporary frozen torment.
The others are still open. Though I have to say, the problem with round corners is even worse in original S3&K...Lastly, the geometry in Zone 2 Act 1 is a little off when it comes to certain sections involving gaps and rounded corners. I think this is actually a bug with how the game resolves scenarios where sonic impales himself on a surface that is not perfectly horizontal or vertical... but in scenarios where Sonic would, in the original game, continue at full speed following the track... he instead comes to a dead stop. This screenshot here (thanks SonicZone0) shows one such location where I encountered this issue... but I noticed similar issues in areas in Zone 3.
In addition, I had some odd behavior in Zone 3 Act 2 in this location (thanks again SonicZone0) where if I tried to travel back up the pipe on the left side, I could get stuck in the platform above. Not proper stuck where I'd be able to zip.. and you can get out... but it was certainly odd behavior and i think that area needs patching up.
That's actually intentional this way.Something i noticed and i'm thinking is a bug: I've modded the game's music, now if i select "original" music on the option menus, it still plays the modded ones.
Nice idea. I only thought of infinite lives yet. :DAlso, could you add an "infinite time" option? Would be great for livestreams. :)
Yep, that's fixed in S3AIR!I don't know if it's a bug or if this it's already fixed. In that bonus stage that spin, you get a continue with 50 rings. But in this version I'm not sure if you need 50 only inside of the bonus stage, usually I don'get any continue.
Yeah I reported it, it was really funny, I don't even know why I pressed Y as soon as the level started.And when i read a changelog... wait, you was able to cancel super form in doomsday? i need to test it out.
I really want this animation for when sonic is falling and not rolling.Ok Eukaryot, I got all the sprites for something if you want
if needed of course
View attachment 2557
Seems alright, but with the black it seems kinda, I don't know??do you mean this?
https://images-wixmp-ed30a86b8c4ca8...0.iMJprIBv-YsiyBcv1ZaVJoiYPlyJWyuHeVIBqcoJmC8
edit by me :v
Try to exchange the EXE and DLLs with these. Hope that fixes the issue!Also, I just updated S3AIR and now the sound isn't working for me. The previous version's sound works just fine too! I'm using Realtek Audio Driver currently at 6.0.1.8536. If you need/want any more info, just ask.